Genre: | Unknown Genre Type |
Publisher: | Future Publishing |
Cover Art Language: | English |
Machine Compatibility: | Amstrad CPC464, Amstrad CPC664 |
Release: | Magazine available via High Street/Mail Order |
Original Release Date: | 1st July 1986 |
Original Release Price: | Unknown |
Market Valuation: | £1.50 (How Is This Calculated?) |
Author(s): | - |
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Linked reviews are available to view in full on this site.
Cute graphics and murderous gameplay will hook you and keep you hooked.
The screens are wonderfully atmospheric, but the absence of clear exits can get very frustrating.
It's nothing very exciting to look at, but a big task and lots of nice touches more than make up for this.
A bit of a war of attrition because of its slow speed, but otherwise a very enjoyable and cheap blast.
Nodes Of Yesod (Odin/Firebird)
Graphically weak and sadly lacking in depth, the only thing to do is explore and collect - and that's not very impressive.
The screens are attractive, well designed and tough enough to keep you exploring for some while.
Monopoly (Leisure Genius/Virgin)
The game proceeds fairly slowly through some sections and it can become tiresome.
Trollie Wallie (Interceptor Micros)
The game is rather old in concept but still presents a tough challenge to platform game fans.
Heavy On The Magick (Gargoyle Games)
One of the best options yet for anyone interested in a spot of derring-do down in the dungeons, combined with plenty of puzzles, pleasing graphics and animation into the bargain.
The Adventures Of Bond... Basildon Bond (Probe)
At first it seems very unimpressive but the tactics of exploring, avoiding cameras and finding jokes grow on you to make a reasonably enjoyable game.
The horses are funny at first, and the town looks good - but once that wears off, there isn't much left.
It certainly can't be called a flight simulator, but until you succeed in completing the full mission it may provide some hours of challenge.
The waves are quite difficult to survive, but consist of mindless and repetitive action.
Kills platformers for good. Rotten collision detection, an unoriginal task and boring screen layouts... It makes for nothing but tedium.
Not bad for the money, I suppose, but more colour and a bigger playing area would both be welcome.
Tau Ceti: Special Edition (CRL)
This new disc version improves a good deal on the cassette. It makes a great game even better.
They Sold A Million II (The Hit Squad)
If you haven't got any of the games and don't mind the sporting slant, they're certainly worth buying - but they are showing their age.
Appallingly unoriginal, although Space Invaders hasn't lost much of its addictiveness over the years.
If you really work at it, there is more to this game than meets the eye - but nowhere near enough to be worth the effort.
Rock 'N Wrestle (Melbourne House)
Beat the computer opponents once, and I doubt you'll want to play the game again.
A slightly new style of adventure from a company we have all come to admire.
Seabase Delta is in the budget league, but it's fair to say that, in that league, it comes out very near the top.
The parser is extraordinarily flexible and the vocabulary doesn't let you down as often as you might expect.
The Very Big Cave Adventure (CRL)
The graphics are excellent and the text descriptions are almost up to the standard of the original Colossal Cave.
This needs tidying up on-screen at least before attempting to survive at any price over five pounds.
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