Genre: | Unknown Genre Type |
Publisher: | Emap |
Cover Art Language: | English |
Machine Compatibility: | Commodore 16, Commodore 64, Commodore Vic 20 |
Release: | Magazine available via High Street/Mail Order |
Original Release Date: | 1st August 1985 |
Original Release Price: | £0.95 |
Market Valuation: | £1.00 (How Is This Calculated?) |
Item Weight: | 90g |
Author(s): | - |
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Lands Of Havoc (Microdeal) (Commodore 64)
Lacks originality - and the theme is now far too hackneyed to be convincing.
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I predict chart-topping success... There's a lot to it and it's very well put together.
Rupert And The Toymaker's Party (Argus Press) (Commodore 64)
Surprisingly, this is the best game I've seen this month. Colours are bright without being garish and details are well-defined without cluttering the screen.
Spy Vs. Spy I/II (Beyond) (Commodore 64)
This has got to be the best value new release of the year.
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A complex trading game with the odd cartoon interludes, best played with a full house.
Dropzone (US Gold) (Commodore 64)
This is a neat, hectic entertainment package. Classic blasting.
The Chess Game (Micro Classic) (Commodore 64)
As for the animation, it's realistic 3D throughout all 64 squares. If you are determined there is plenty of entertainment to be tapped.
Timeslip (English) (Commodore 16/Plus 4)
My version had underground caverns alright, but the 'jet' bore more of a resemblance to a sparrow.
Super Gran (Tynesoft) (Commodore 16)
All I can really say is that the first screen of Super Gran is pretty good in terms of graphics and sound, if a little difficult to get to grips with. If the following screens are up to the same standard then it's not half bad and should keep you occupied well into the next decade.
Sword Of Destiny (Gremlin) (Commodore 16/Plus 4)
A platform game without too many platforms. Graphically it's not at all bad.
Dork's Dilemma (Gremlin) (Commodore 16/Plus 4)
On the whole, Dork is a pretty average game. I just wasn't inspired.
Skyfox (Electronic Arts/Ariolasoft) (Commodore 64)
If this is the best that America's top games house can come up with then British software houses should take cheer.
Monster Trivia (US Gold) (Commodore 64)
US Gold, this is inexcusable. All the questions are for Americans. Save your dosh and do a crossword or, if you must, buy the board game.
Summer Games II (Epyx/US Gold) (Commodore 64)
Ask any C64 gamer what, in their opinion, is the best sports simulation on the market and chances are they will say International Soccer. That opinion is going to change - Summer Games II must now take the gold.
Locomotion (Commodore) (Commodore 16)
If you played any of these train games in the arcades and liked them then this does provide a good copy to play at home.
Kennedy Approach (MicroProse) (Commodore 64)
'Wild' Bill Steeley and the MicroProse team have come up with another excellent flight game. Deserves to do as well as Solo Flight.
Action Biker (Mastertronic) (Commodore 64)
We tend to urge caution where cheap software is concerned but in this case you can reach for your hard-earned with confidence.
Enigma (Commodore) (Commodore 16/Plus 4)
If you liked the original Berserk game then you will like this too.
Five Aside (Anirog) (Commodore 64)
At the price it's not bad value, but it seems daft putting out a football game unless it's going to be an improvement on the Commodore version. Nor is it worth buying if you bought Slap Shot.
International Tennis (Commodore) (Commodore 64)
This game is hard to master. Serving is reasonably simple but that is where it ends. You need to be able to rally well and to do that you are going to have to spend a lot of time mastering the controls.
Crazy Painter (Pocket Money) (Commodore 64)
Not the most exciting of games to be sure but it is different and well worth the asking price especially to our younger brethren.
Music Composer (Activision) (Commodore 64)
This is a beautifully thought out and implemented piece of software. It's not only easy to use but pleasant to look at.
Advanced Commodore 64 Graphics And Sound (Collins)
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Artificial Intelligence Projects For The Commodore 64 (Tab Books)
A fairly, dull, uninteresting book.
Scott Adams Classics (U. S. Gold) (Commodore 16/Plus 4)
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Classic Adventure (Melbourne House) (Commodore 16)
Crisp, logical, often maddening but always entertaining, Classic Adventure is one of the best and cheapest of the crop for the C16.
The Wizard And The Princess (Melbourne House) (Commodore 16)
Find the wizard's castle, defeat the guardian dragons, negotiate the labyrinthe passages and rescue the princess - and the rest of the day's your own.
Mysterious Adventures (Paxman) (Commodore 16/Plus 4)
A fundamental verb/noun parser, but the accepted vocabulary is more imaginative than most and help, score, save and inventory commands move things along.
Microdeal Adventures (Commodore 16/Plus 4)
Input is simply a verb/noun affair and you're given occasional bits of Help. Instructions are virtually non-existent.
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