|Genre:||Unknown Genre Type|
|Cover Art Language:||English|
|Machine Compatibility:||Dragon 32, BBC Model B, Acorn Electron, Spectrum 48K, Spectrum 16K, BBC Model A|
|Release:||Magazine available via High Street/Mail Order|
|Original Release Date:||1st January 1986|
|Original Release Price:||£1.00|
|Market Valuation:||£1.00 (How Is This Calculated?)|
|Box Type:||Cassette Single Plastic Clear|
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Elektra Glide (English) (Commodore 64/Atari 800/Atari 800XL)
One of the best Atari/Commodore games that I have seen for a long time - go out and buy it now!
Superman: The Game (First Star) (Commodore 64)
Beyond have bult up a name for quality games but this one dents that reputation in my opinion.
The Never-Ending Story (Ocean) (Commodore 64)
Quite simply the most visually attractive adventure game that I have come across.
Seas Of Blood (Adventure International) (Spectrum 48K/128K)
The game does not do justice to the book at all... Anyone with ten pounds to spend would do much better to buy five of the excellent FF books, rather than one poor FF computer game.
Temple Of Apshai Trilogy (US Gold) (Commodore 64)
Three adventures for the price of one that will provide adventurers with a challenge at every level.
Robin Of Sherlock (Delta 4/Silver Soft) (Spectrum 48K/128K)
A marvellous parody of Robin Hood and Sherlock Holmes stories... Will give you hours of enjoyment and amusement.
Spellbound (Mastertronic Added Dimension) (Spectrum 48K/128K)
The first arcade adventure that contains enough depth to challenge even the hardened "text only" freak... The puzzles it poses are both logical yet their solutions remain painfully elusive until you've found all the pieces you need.
The Sinclair Story (Duckworth) (Spectrum 16K/48K/Plus/128K)
A lovely story, well told, and makes interesting reading, although the tone borders on the starry-eyed in places.
Adventure Programming On The Amstrad CPC 464 & 664 (Argus) (Amstrad CPC464/664)
The author obviously knows his stuff, has an easily readable style, and many Amstrad owners should find this book worth looking at.
Microcomputer Game Design (Sigma Press) (Spectrum 48K)
As a broad introduction to the subject the book serves a purpose. But there is not a lot of meat in it and there are plenty of more useful books on this around.
Gladiator (Domark) (Spectrum 48K/128K)
A natural progression from the kung-fu variety of games... Although I enjoyed the variety offered by the choice of weapons, perhaps there were just too many moves to learn.
Revs (Firebird/Acornsoft) (Commodore 64/128)
This package is brilliant and a must for any computer racing fan.
Zorro (US Gold) (Commodore 64/128)
A superb game that will appeal to all swashbucklers.
Citadel (Superior) (BBC Model B)
The graphics are very good and the animation is fairly smooth.
The Last V8 (Mastertronic) (Commodore 64/128)
Generally, the game has brilliant graphics and turbo loader loading screen. Full marks to Mastertronic.
Skool Daze 64 (Microprose) (Commodore 64)
A worthwhile addition to anyone's collection.
As an unpretentious zap-'em-up, this is excellent value and the graphics give it added dimension.
Desert Fox (US Gold) (Commodore 64)
The graphics are very well done indeed...Personally, I was not really impressed with the gameplay though.
Sabre Wulf (Ultimate) (Commodore 64)
The game is a fairly ordinary but fast maze program and only perseverence will enable you to win unless frustration sets in.
Commando (Elite) (Spectrum 48K)
The Spectrum conversion of Commando is a shadow of not only the C64 version but bears little resemblance to the original.
Panzadrome (Ariolasoft) (Spectrum 48K)
This relaxing mixture of strategy, arcade skill and mindless violence is sure to be a success.
Bounder (Gremlin) (Spectrum 48K)
Ten levels of "fun" make this torture excellent value for money.
Falklands '82 (PSS) (Commodore 64)
Varying the landing site and the level of difficulty will challenge avid wargamers for months.
Soul Of A Robot (Mastertronic) (Spectrum 48K)
It's quite atmospheric, mainly because of the style of the graphics, but it does all seem to be rather obscure. Perhaps that very obscurity will prove a challenge and ensure that the game provides many hours of playing time.
Caves Of Doom (Mastertronic) (Spectrum 48K)
The editing facility means that the game doesn't have to lose its appeal as soon as you've completed it once.
Wild West (Ariolasoft) (Commodore 64/128)
The distinctive animation is really great... but the haphazard gameplay spoils the game.
Vectron (Insight) (Spectrum 48K)
A very impressive game, if only for the incredible speed, and on a Spectrum too!
Star Firebirds (Insight) (Spectrum 48K)
Space Fighter was a very good game four years ago, and I enjoyed playing this fairly accurate copy.
Rockman (Mastertronic) (Spectrum 48K)
By no means an outstanding game, but it's good, simple fun, and at such a low price I really can't find anything about it to criticise.
Robot Messiah (Alphabatim) (Spectrum 48K)
The graphics are very good with large chunky objects moving across the screen. The animation of the main character is also very good.
Obsidian (Artic) (Amstrad CPC464)
A very good game.
Thunderbirds (Firebird) (Commodore 64)
The graphics aren't brilliant but the game is mind-bogglingly addictive.
Airwolf (Entersoft) (Enterprise)
Probably the Enterprise's most difficult yet and for addicts only.
I, Of The Mask (Electric Dreams) (Spectrum 48K)
The 3D effects are amazing (although some of the scrolling of the crystals is a bit dodgy) and if you enjoy maze games, then you should definitely consider buying this.
Think! (Ariolasoft) (Spectrum 48K)
Great fun to play... Its strategies share more of a similarity with chess than with connect four.
Gyroscope (Melbourne House) (Commodore 64)
An extremely good adaptation of a game that I thought would never end up on the small screen.
Friday The 13th (Domark) (Commodore 64)
This game is almost as much of a horror story as the film.
Wizard's Lair (Entersoft) (Enterprise)
While there are no Ultimate games for the machine, this is more than compensation.
Glen Hoddle's Soccer (Amsoft) (Amstrad CPC464)
A game to get the people back on the terraces... in fact anywhere except in front of a screen!
Willow Pattern (Firebird) (Commodore 64)
The graphics are some of the most attractive that I have seen. The trees, temples and bridges look lovely.
Human Race (Mastertronic) (Commodore 64/128)
The cassette inlay braggs that this game was 35 million years in the making. I believe it may take me that long to complete if the first two screens are anything to go by!
Back To Skool (Microsphere) (Spectrum 48K)
a brill new computr game from mikrosfere.
Dynamite Dan (Mirrorsoft) (Amstrad CPC464)
Enjoyable... and one that platform fans will want to have in their collection.
Fighting Warrior (Melbourne House) (Commodore 64)
Despite the excellently animated graphics, I soon began to tire of trying to fend off human and dog-like foes but the challenge may have its takers.
Chimera (Firebird) (Commodore 64)
Most likely to be compared with Ultimate's Alien-8 which is about fair. It's about half the game.
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