Computer Gamer


Citadel

Publisher: Superior
Machine: BBC Model B

 
Published in Computer Gamer #10

Citadel

Remember Castle Quest? Yes, good, because Citadel is everything that Castle Quest was and more, and more, and more...

The format of the game is from screen to screen with horrible nasties, and obstacles everywhere. Your little man can move in four directions, along with shooting and an action key that, depending on context does a number of things, but is mainly reserved for jumping. Three different key layouts are provided, along with a joystick option. This initial section also have a demo of the forthcoming Speech! program from Superior Software, a software speech system. This announces "Superior Software Presents Citadel" in glorious Dalekese.

The game has around 100 rooms and dozens of puzzles to solve in a similar manner to Castle Quest. I can't help comparing it to Castle Quest, because they are so similar in some ways, but they are really two completely different games, because Citadel is so much more complex, and better.

Citadel

The object of the game is to get a set of crystals, use a telesport in the citadel, go to the bad guy's planet, and return - destroying his evil works. Got all that? Good, because there's more, as a sideline Superior are offering £200 for the first person to score a maximum of 99 points, and £100 to the first person who reveals the location of two of three secret crowns that have been hidden in the game.

On top of all this you have to watch your energy, or try to find some more secreted in little flaskes all over the castle.

The problems range from the simple - how do I bounce over there? - to the complex use of a number of different objects.

This game is extremely good, the speech gives the loader a nice feel, and it's good that there is no speech in the actual game (it leaves more memory for the game!). The graphics are very good and the animation is fairly smooth. Well worth the cash.