Genre: | Unknown Genre Type |
Publisher: | Future Publishing |
Cover Art Language: | English |
Machine Compatibility: | Amstrad CPC464, Amstrad CPC664 |
Release: | Magazine available via High Street/Mail Order |
Original Release Date: | 1st August 1986 |
Original Release Price: | Unknown |
Market Valuation: | £1.50 (How Is This Calculated?) |
Author(s): | - |
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Linked reviews are available to view in full on this site.
Cauldron II: The Pumpkin Strikes Back (Palace)
A wonderful bouncing action and some infuriatingly tough gaps to hit make for enthralling gameplay, and there's lots to explore too!
The animation on the riding sequences is perhaps the best feature and the whole product has a polished and humorous style to it.
The arcade games are okay, but a bit lightweight. There's nothing really to get your teeth into until you start the simulator, and that's pretty low on grab factor.
Knight Tyme (Mastertronic Added Dimension)
A Mastergame... Great sense of humour... Lots of intriguing and difficult puzzles... Great features like space flight and teleporter... Good accompanying music... With change from £3, this shames many professional full-price releases.
Big, bright and beautiful, with some nice features thrown in and more screens than a Japanese TV factory.
Certainly a challenge but the repetitive and daunting action may be too much for some.
Graham Gooch's Test Cricket (Audiogenic)
Cricket fans should love it but others may find the lack of variety in the gameplay rather boring.
A shameful ripoff... and a real professional foul by US Gold. Basically a direct copy of Artic's World Cup, a fact which isn't made clear on the packaging.
Great music, fun gameplay, but the graphics are unwatchable. 'Flickery' is putting it mildly - some screens judder so much you can hardly look at them.
The game is quite intriguing to start with but once you've worked out what you're supposed to be doing there are a number of lingering frustrations that cause problems.
Mechanical and boring... You just have to do the same things over and over again.
The first arcade game for the PCW's... Beautifully designed screens with lots of variety.
The only thing that keeps you going is the incredible frustration of losing passwords, landing on robots' heads and the like. Do you really need this kind of aggravation?
The gameplay's mindless.. The graphics are pretty weak... The soundtrack is just about all the game has going for it.
Battlefield Germany (Cybercom Enterprises)
Well thought out implementation that makes good use of the computer... Always plenty of things to do and decisions to make.
Quite a nice little wargame. I can't help feeling that those arcade sequences are a bit out of place, but then they are optional.
A tough exploration task in a large ship... The robots are pretty harmless and those nasty hamster-eating lizards don't even make an appearance. Very dull.
Some really diabolical games... Only really suitable for a computer novice.
Despite not looking that hot, the testing gameplay of the original layout and the ability to design your own screens make this a really worthwhile buy.
Max Headroom (Quicksilva/Argus Press)
The puzzling is trivial, the graphics are weak and all the floors are the same. Gameplay is mostly just running around searching aimlessly.
Doctor Who And The Mines Of Terror (Micro Power)
Graphically dismal, expensive and fairly limited in gameplay terms. Another great merchandising idea goes down the tubes.
£7.95 is a bit on the steep side these days for a traditional treasure-collecting romp like this one.
Earns a place in my Top Ten. It follows closely the layout of the real South Bank and... has a healthy sense of humour and, beneath the veneer of culture, lie the bones of an excellent adventure.
This isn't going to rock the earth, nor is it going to keep you up for night after night, but it should give most of you a good trek for your hard-earned nickels.
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