This is the sort of game for which I have little patience and soon
become bored playing.
You have a 10 x 10 maze to explore with the purpose of
discovering gold to buy spells and potions. As each room is
entered, you are shown the walls and exit points. Basic graphics,
but saves time waiting for anything more elaborate.
Below this is a clue is given as to how many rooms away the gold
is. Then comes your current status recorded as hit points and
experience points. Monsters lurk in the maze and, unless
combatted by sword or spell, will attack and brings the game to a
close. If you survive, however, your hit points will increase so
the healing powers of potions really are necessary. Once gold
has been obtained, experience points are awarded, but the
higher these become the faster the monsters attack.
Once the game has ended, you are given your final status. If
you've excelled, this is "god". A low score means you will be
addressed as "scum": Very amusing for the programmer I'm sure,
but not what I would call the best possible taste.