Genre: | Unknown Genre Type |
Publisher: | Commodore Format |
Cover Art Language: | English |
Machine Compatibility: | Commodore 64, Commodore 128 |
Release: | Magazine available via High Street/Mail Order |
Original Release Date: | 1st October 1991 |
Original Release Price: | Unknown |
Market Valuation: | £1.50 (How Is This Calculated?) |
Item Weight: | 90g |
Author(s): | - |
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Darkman (Ocean) (Commodore 64/128)
Darkman is familiar Ocean fare carried off with slick graphics, satisfactory sound effects and balanced gameplay. No ground-breaking moments take your breath away but what is there is good.
Alien Storm (U. S. Gold) (Commodore 64/128)
Alien Storm isn't the bestest game ever but it's certainly slick, very nicely put together and good fun with a partner, too. You surely could do worse this winter than curl up in front a warm, freshly-toasted being-thing from another planet.
The New Zealand Story (The Hit Squad) (Commodore 64/128)
Wonderful gameplay and certainly no push-over. Graphic madness from start to feathery finish.
Toobin (The Hit Squad) (Commodore 64/128)
The game plays fairly well and the graphics are adequate, but it's all a bit boring.
Cabal (The Hit Squad) (Commodore 64/128)
Frustrating but brilliant fun, Effective graphics and hordes of enemy troops to defeat. Set your sights on it.
Shinobi (Mastertronic) (Commodore 64/128)
I like it a lot. It's very much like Shadow Dancer, but without the dog.
Dizzy Panic (Codemasters) (Commodore 64/128)
People would rather they never heard from the egghead ever again than risk buying absolute trash like this.
Sky High Stuntman (Codemasters) (Commodore 64/128)
A bit of a silly way to do a shoot-'em-up and it's not even a very good one. A bit of a box office flop, I think.
Quattro Skills (Codemasters) (Commodore 64/128)
Worth buying for Pro Skateboard Simulator alone, but there's not much else to recommend it.
Rodland (Storm) (Commodore 64/128)
A great game that looks cute but plays hard. It's very difficult to pull yourself away from.
Dragon's Kingdom (Genias) (Commodore 64/128)
Playing Dragon's Kingdom is ridiculously difficult and incredibly frustrating. If you've got any sense, you'll avoid it as you would a rabid Doberman called Killer standing over a half-eaten body.
Never Ending Story II (Lin-El) (Commodore 64)
When I first started playing, NES2 was heading for an "It's A Corker!" status, but I'm sure most gamers could crack it in one day. So I can only suggest that you might buy it if you're completely crap at games, or are looking for something to keep your bid brother or sister occupied - for a while.
Rubicon (21st Century Entertainment) (Commodore 64/128)
Spotless presentation proves the programmers can do their stuff. However, the stop-start scrolling is awkward and costly, making it hard to progress. You only get one continue too.
Terminator 2 (Ocean) (Commodore 64/128)
If you're gonna get this, opt for the cartridge version. That's how this beautifully coded game was designed to be played. There are nine tough levels to keep you battling away.
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