Commodore Format


Cabal

Publisher: The Hit Squad
Machine: Commodore 64/128

 
Published in Commodore Format #13

Cabal (The Hit Squad)

If you're after a heavy duty Op Wolf-like challenge, look no further. The graphics ain't nearly as big and meaty as Op Wolf but the gameplay more than makes up for it. You control both your soldier and an on-screen crosshair. Move the joystick and they both move across the screen. Move the joystick while simultaneously firing and only the crosshair moves. This is useful, because you can manoeuvre your man behind one of the numerous objects that offer cover from enemy fire, then move the crosshair back out to lay waste to dozens of the bad guys.

And you need to. The foe are everywhere. Shoot them quickly and everything is hunky dory. Leave it too long and they start firing back. Even this isn't too bad at first, thanks to their inability to aim well when they open up, but they soon get a tag on where you are and adjust their aim.

There are also tanks, planes, helicopters and grenade-launching trucks to contend with. These are harder to kill, so a well-placed grenade is of more use here. There's a death quota to be met on each level, represented by a bar along the bottom of the screen. When you've killed enough of the blighters, it's on to the next level.

Cabal

After every fourth level there's an end-of-level baddy to kill. The first of these, by way of an example, is a Chinook helicopter that lets fly with various forms of weaponry. Just use plenty of grenades and keep firing. Eventually it'll explode.

The graphics, while simple, are highly effective. The enemy troops appear from behind all sorts of barricades. And speaking of barricades, if your cover is hit too often, it comes crashing down, making your task all the more difficult. Basically, Cabal is a brilliant military shoot-'em-up.

Frame Rate

Frustrating but brilliant fun, Effective graphics and hordes of enemy troops to defeat. Set your sights on it.