Genre: | Unknown Genre Type |
Publisher: | Future Publishing |
Cover Art Language: | English |
Machine Compatibility: | Amiga 500 |
Release: | Magazine available via High Street/Mail Order |
Original Release Date: | 1st October 1994 |
Original Release Price: | £2.99 |
Market Valuation: | £3.00 (How Is This Calculated?) |
Item Weight: | 90g |
Author(s): | - |
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A brilliant game... Every inch of it has been designed to test you to the limits... Impeccably put together, with deliciously slick graphics and great sound effects.
When a company releases a game that isn't as good as one of their own from a few years back, it's got to be time for them to sit down and have a serious rethink.
I tried to approach this all bright-eyed and excited about the prospect of the first Amiga CD32 game. I've been cruelly and completely disappointed.
Rather than playing this game I suggest you go down to your local technical college and enrol on an accountancy courses. It'll probably be cheaper and you're likely to have a far more interesting time.
Simon The Sorcerer (AdventureSoft)
It probably seemed like a good idea to release a 'talkie' version of this Monkey Island wannabe. But the jokes still aren't funny, the save position feature is ludicrous and it all winds up being at least 17% more annoying to play than the 'silent' version.
The move to CD has been good for Jetstrike... It's quirky, it's wacky, and I like it lots.
Still completely crap after all this time, Epic is just another one of those games that never lived up to its own hype.
An amazingly in-depth simulation of the technological achievement that is/was the Space Shuttle. But a really boring game.
Supposed to be a calming, floaty, back-to-the-womb sort of game... In fact, it's disastrously annoying, and exactly the sort of game to put you off physics for life.
Sim Classics Collection 1 (Maxis)
Each of these sims is interesting and certainly worth trying in its own right, but only Sim City really makes the grade of 'classic'.
It's the same grand old Myth - except with the sense of excitement and discovery all but ground away by the toffee-like speed and unrelentingly nasty monsters. The Speccy version genuinely was more fun than this.
A cute platformer of the Sonic clone school - lots of fast scrolling (but stupidly dead-stop obstacles) and coin-collecting. Easy to put down and even easier to forget about.
Pierre (the chef) is cute, the running around collecting vegetables against the clock is alright... and the platforms are fairly well thought out. But it's really just another platformer with little to set it apart.
This is so bad that, quite frankly, it should never ever have been released.
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