Home Computing Weekly3rd July 1984
Published in Home Computing Weekly #69
In this arcade/adventure game you take the role of a knight from Nige on a quest for the Great Stone, stolen by the Zok Monsters.
The first screen is a maze, with a Jump Spell, door, key and monster. You must collect the key before going through the door at the bottom of the screen. If you get the Jump Spell (by landing on a capital S near the bottom of the maze) you can jump to a random place in the maze. This action can be carried out only once each time the spell is gained.
Unfortunately, there is a bug: the monster sometimes moves over the spell, clearing it from the screen!
In screen two, you enter the dark forest. The only difference from the maze is that the forest has trees, not walls, randomly placed around the screen.
There are many other screens; throughout, your weapon of defence is your sword.