A card game, very similar to Whist, in which the player
competes against the computer.
When the cards have been dealt (the player and the
computer takes turns), the non-dealer states how many tricks he
thinks he can win. (As only five cards are dealt, this number can
be no higher than five and no less than two.) The dealer may then
either pass or make a higher bid.
The first card is played by whoever makes the highest bid, and
the suit of this card then becomes the trump suit.
Following suit, if possible, the opponent then plays a card. If
the value of this card is higher than that played by the other
contestant, the opponent wins the trick. As in Whist, if a trump
is played, it wins the trick.
Unlike Whist, there is a scoring system which awards points to the
players, according to the amount of tricks.
The cards are displayed extremely well on the screen, with the
player's cards face up, and the computer's face down.
Although the computer knows which cards the player holds, the
instructions say it does not use this information to its own
advantage.