A&B Computing


Crypt Capers

Author: Jonathan Evans
Publisher: Software Projects
Machine: BBC Model B

 
Published in A&B Computing 2.03

This is a top class arcade game. There is a series of screens, each of which has a maze of tunnels to be negotiated. There are keys to be collected in order to move through an exit to the next screen and optional treasures for points.

The hazards include fireballs and snakes which must be either dodged or shot, though shooting loses you bonus points. On higher screens there are indestructable moving rocks to avoid. The graphics are excellent and the use of sound above average for an arcade game.

The game employs a protection method I have not seen before. A program protection card is included which has four coloured bars in each of 360 cells. On loading, the program asks for the code in a given cell, e.g. G7. One must then enter the initial letters of the colours. I presume colour is used to prevent effective photocopying of the card. It is nice to see a method which does not prevent the owner from backing up or transferring his program to disc.

Jonathan Evans

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