Machine | Review Of | Quote | Score | ||
---|---|---|---|---|---|
Amstrad CPC464 | Football Manager (Addictive Games) | Hours of entertainment here. The highlights of each match are shown graphically in a perfectly adequate 3D replay, which lacks lustre owing to the poor use of sound commands. | 84% | ||
Spectrum 48K | Olympic Challenge (Century City) | Not the best Olympic program that I have ever seen. | 55% | ||
Amstrad CPC464 | Test Match (CRL) | Test Match is a 'clonebuggy' - my word for a program hastily translated from one machine to another in total disregard of the full potential of the new hardware. | 74% | ||
TI99/4A | Rock Storm 2 (Harlequin) | The spaceship has momentum, so the speed of the game is under your direction, but to control the ship accurately takes practice. | 78% | ||
Commodore 64 | Stock Car (Micro Power) | It's not realistic, and even if it had good graphics, I don't think I'd buy it. | 50% | ||
Commodore 64 | Gandalf The Sorcerer (Tymac) | The game has excellent sound and graphics and if you're looking for something different it's worth considering. | 71% | ||
Commodore 64 | Flyer Fox (Tymac) | This game may not have the technical complexity of some flight simulators, but it's hard enough to keep you busy for quite some time. | 83% | ||
Commodore 64 | Motocross (System 3) | A nice implementation, but I don't know about its staying power. | 81% | ||
Commodore 64 | Kamikaze (Supersoft) | I felt nothing but relief when this game ended. | 55% | ||
TI99/4A | Looey (Harlequin) | The game itself is nothing elaborate - yet another climb ladders, avoid nasties, jump about and eat apples type game. | 70% | ||
Amstrad CPC464 | Manic Miner (Amsoft) | Hilarious family fun... Not being a master player, I saw lots of "Game Over" screens, and was promptly stomped on to boot! | 95% | ||
Amstrad CPC464 | Fantasia Diamond (Hewson Consultants) | Helpfully, your last several moves remain in vision, allowing an immediate check on the route taken to your present location. | 85% | ||
Commodore 64 | Azimuth 3000 (Interceptor Micros) | A must... Not only will it save a lot of frustration, it will also save money for software houses: far fewer tapes will be returned as faulty. | 100% | ||
Amstrad CPC464 | Fruit Machine (Amsoft) | A lost opportunity of innovative programming here, and such an obvious opportunity to be creative. | 90% | ||
BBC Model B | Castle Quest (Micro Power) | The more I play this game, the more I get the sneaking feeling that this is one questor who won't be collecting his winnings from Micro Power. | 93% | ||
Amstrad CPC464 | Mr. Wong's Loopy Laundry (Amsoft) | The Chinese style of background music enhances the visual impact of this splendid game. | 95% | ||
Commodore 64 | Titans (Romik) | Not bad, but not a classic game... The early levels are rather dull, as the monsters are too few and far between, but it improves, and fortunately you can select your own starting level. | 64% | ||
Commodore 64 | 1985 - The Day After (Mastertronic) | I had considerable difficulty in picking up even the easy fuel pods, let alone those in complex caverns. | 71% | ||
Commodore 64 | Jungle Quest (Solar) | Sufficiently challenging and attractive to appeal to lovers of arcade action, but if you're looking for originality, look elsewhere. | 69% | ||
Spectrum 48K | Space Shuttle: A Journey Into Space (Activision) | Very challenging, good fun, and will take some time to master... Excellent graphics, highly recommended. | 100% |