Home Computing Weekly


1985

Author: M.N.
Publisher: Mastertronic
Machine: Commodore 64

 
Published in Home Computing Weekly #99

This is by far the cheapest Commodore game I'ver seen, so I didn't expect too much from it, but in fact it kept me amused for longer than many more expensive ones.

The graphics aren't flashy, but the game fast-loads, has keyboard and joystick options, and sound effects are good. There is a demonstration mode, and it's very challenging. I can't judge the packaging as I had a pre-release copy.

The scenario: it's the day after, Big Brother has been destroyed, etc. What you actually have to do is to fly a small spaceship out of its underground base to one of four planets to collect nuclear fuel pods. The control enable you to rotate your craft left or right, to thrust in the direction you are facing, or to pick up the pods using a tractor beam. The ship is subject to a gravitational pull, and just manoeuvring it out into space without crashing takes a lot of practice.

I had considerable difficulty in picking up even the easy fuel pods, let alone those in complex caverns.

M.N.

Other Commodore 64 Game Reviews By M.N.


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  • Battle Through Time Front Cover
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  • B.C. II: Grog's Revenge Front Cover
    B.C. II: Grog's Revenge
  • Terrorist Front Cover
    Terrorist
  • Fred Front Cover
    Fred
  • Lode Runner Front Cover
    Lode Runner
  • Pitfall! Front Cover
    Pitfall!
  • Scrabble Front Cover
    Scrabble
  • Gusher Front Cover
    Gusher
  • The Great American Cross-Country Road Race Front Cover
    The Great American Cross-Country Road Race