Genre: | Unknown Genre Type |
Publisher: | Newsfield Publications |
Cover Art Language: | English |
Machine Compatibility: | Commodore 64, Commodore 128 |
Release: | Magazine available via High Street/Mail Order |
Original Release Date: | 1st December 1988 |
Original Release Price: | £1.95 |
Market Valuation: | £1.50 (How Is This Calculated?) |
Author(s): | - |
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Linked reviews are available to view in full on this site.
Captain Blood (Infogrames) (Commodore 64)
The 3D sections are nippy enough and the ship interior is quite nice, but it does look a bit drab.
Bombuzal (Imageworks) (Commodore 64/128)
The cutest puzzle game on the Commodore 64 and it's really addictive as well!
Final Assault (Epyx/Infogrames) (Commodore 64)
A competent, but very tedious, version of a sport that doesn't really work as a sim.
The Pepsi Challenge (US Gold) (Commodore 64/128)
A poor attempt at rejuvenating a much-loved idea.
Around The World In 80 Days (Pandora) (Commodore 64/128)
Tedious, long-winded and ultimately boring. Recommend to people you don't like.
The Race Against Time (Codemasters) (Commodore 64/128)
It's the Spectrum game on the C64. Yes, I suppose it may well be great by the Spectrum's standards... but the graphics looks pretty abysmal on the C64.
Power Pyramids (Grandslam) (Commodore 64)
The worst C64 puzzle game I have ever played. The frustrating control method instantly puts you off.
Savage (Firebird) (Commodore 64)
Long-term playability and fine appearances make this a very interesting product.
Bubble Ghost (Infogrames) (Commodore 64)
A pretty good C64 conversion - could have been better, though.
Overlander (Elite) (Commodore 64/128)
A poor 3D motor shoot-'em-up, not much better than the conversion in mimics.
Battle Island (Novagen) (Commodore 64)
An overall shoddy appearance and some unexciting action give the game a very short-term appeal.
Technically poor and far too easy to be stimulating for more than half an hour.
The Games: Summer Edition (Epyx) (Commodore 64/128)
A disappointing release from one of the most successful originators of the strategic 'games' sim.
Super Dragon Slayer (Codemasters) (Commodore 64/128)
Not a bad game at all. A mite tedious to begin with... but it stands a chance of growing on you.
Pro Ski Simulator (Codemasters) (Commodore 64/128)
An unusual and mildly compelling adaptation of the sport.
Joe Blade II (Players) (Commodore 64/128)
All very much the same as Joe Blade... but it's far too easy - and that's not really on - not even at this price.
Street Gang (Players) (Commodore 64/128)
The control method seems designed to give you as little manoeuvrability as possible... You might play it once, but you won't want to play it again.
Scorpion (Rack-It) (Commodore 64/128)
Not only is Scorpion not fancy; because of a really awkward control method, it's not even much fun.
Slayer (Rack-It) (Commodore 64/128)
A brilliant budget version of the best of recent full-price shoot-'em-ups.
Hopper Copper (Silverbird) (Commodore 64/128)
Unless it's the only alternative to being gagged, bound and thrown out of the window, give this one a miss.
Cheap Skate (Silverbird) (Commodore 64/128)
A cheap skate for all the family - and you don't have to be an expert.
Pro Skateboard Simulator (Codemasters) (Commodore 64/128)
One of Codemasters' best 'Simulators' yet, but probably more suited to the more accomplished gamesplayer.
Pool Of Radiance (SSI/US Gold) (Commodore 64/128)
If all you want from a role-playing adventure is blood, and you don't care how you get it, then rush out to the shops pretty damned pronto and buy this right now. But if you actually like puzzling...
Crash Garrett (Ere International/Infogrames) (Amiga 500)
It's worth playing just to watch all the biff and bash effects - just like the mega brilliant Batman TV series.
Ultima IV: Quest Of The Avatar (Origin) (Amiga 500)
If you thought role-playing games were nothing but an excuse for a good fight and a load of plunder, think again. Ultima IV isn't just brawny - it's got a brain as well. Buy it now.
Fish (Magnetic Scrolls) (Amiga 500)
Slick, subtle and sparkles with subaquatic humour... A rave review.
Corruption (Magnetic Scrolls) (Commodore 64/128)
Corruption may not have "mass" appeal but that doesn't prevent it from being a top quality, highly original adventure product.
Ingrid's Back (Level 9) (Amiga 500)
Even better than Gnome Ranger! The hand-drawn, hi-res graphics are colourful, atmospheric and very quick to redraw.
Panzer Strike (SSI) (Commodore 64/128)
This is a niche game, and it will only be fully appreciated by those with a specific interest in tanks and their historical use and construction... the average wargamer is liable to be daunted by the sheer mass of technological data.
Menace (Psyclapse) (Amiga 500)
Nicely done, but a bit easy... There's a variety of gorgeous visuals and terrific end-of-level beasts.
Cybernoid (Hewson) (Amiga 500)
A very high quality shoot-'em-up which is a great improvement over the C64 version.
Motorbike Madness (Mastertronic Added Dimension) (Amiga 500)
This is just terrible... The graphics are bland, the in-game sounds merely average and the controls... well, putting it mildly, they're pathetic.
Impossible Mission II (Epyx) (Amiga 500)
Not as much of an improvement over the C64 classic as it could have been, but still a hell of a game.
Street Sport Basketball (Epyx) (Amiga 500)
A really aggravating game... It's so close to being good, but is ruined by dreadful sprite animation!
Major Motion (Microdeal) (Amiga 500)
With a bit of forethought and planning, Major Motion could have been quite good - instead, it's left floundering in a pool of unplayable mush.
Revenge II (Mastertronic) (Amiga 500)
Weirdness factor means Minter fans should lap this up, but others would do well to hold onto their money.
Fusion (Electronic Arts) (Amiga 500)
A high quality shoot-'em-up and an impressive debut from Bullfrog Productions.
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