Joe Blade is back - More muscle, more action! The streets are crawling with punks, thugs and muggers! Only one man can clean up this city. That man is Joe Blade. Produced by Richard Paul Jones of Players 1988.
The year is 1995, the setting London. The streets are crawling with punks, thugs and muggers! The ordinary urbanite masses remain prisoners in their crumbling homes, too terrified to venture outside, into the crime-ridden inner-city horrorscape beyond their front doors.
Only one man can clean up this city...that man is Joe Blade.
Joe Blade - teenage pin and pop idol, media celebrity, hero of the people, defender of the flag, helper to those less fortunate than himself. Mean, tough and fearless, his very name strikes fear into the cold hearts of each punk, thug and mugger.
You are Joe Blade... Using only your skills of hand to hand combat, you must clean up the city.
The punks wear armour to protect themselves from each other, so in order to kill a punk, you must kick him in the head. This is achieved by jumping over him. You do not have to kill all the punks. Once you have killed about 60, the remaining punks will get the message and repent of their evil deeds to become decent law-abiding citizens.
Not only must you kill your daily quota of punks, you must also rescue sixteen citizens who have foolishly ventured onto the streets. To rescue a citizen, you must walk into him, then solve one of four subgames.
You must complete the seqeuence 1, 2, 3, 4 by pressing FIRE when the correct number appears.
As with subgame one, you must complete the sequence 1, 2, 3, 4. However this time by swapping numbers. Press FIRE when the desired pair of numbers are underlined.
In this subgame, you are presented with two sets of jumbled numbers. You only have to complete the top 1, 2, 3, 4 sequence, by swapping numbers between the two. When the desired pair of number icons are underlined, press FIRE.
In subgame four, you are presented with an ever-changing number icon and four jumbled numbers. The object of this sequence is to swap the changing number with the flashing number to form the sequence 1, 2, 3, 4. When the desired pair of number icons are underlined, press FIRE.
Scattered around the city you may find items such as bins and clocks which will help you in your mission.
Z - Left, X - Right, : - Through door/jump, / - Through door, RETURN - Fire
The following utilities are also available to allow you to edit the supplied screens of this game:
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