Genre: | Unknown Genre Type |
Publisher: | Newsfield Publications |
Cover Art Language: | English |
Machine Compatibility: | Commodore 64, Commodore 128 |
Release: | Magazine available via High Street/Mail Order |
Original Release Date: | 1st October 1987 |
Original Release Price: | Unknown |
Market Valuation: | £1.50 (How Is This Calculated?) |
Author(s): | - |
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A competent arcade adventure... The tasks are quite hard to work out at times, and consequently it's tough for a first time player.
Although it looks and sounds awful, this is a highly enjoyable and challenging arcade adventure.
A truly impressive product, brilliantly designed, implemented and executed.
One of the most polished programs ever... This is a shoot-'em-up par excellence - watch out for it.
Pirates Of The Barbary Coast (Cascade)
Having to load the cannons one after the other is amazingly laborious, and there's no real 'action' otherwise. That, coupled with the long disk accesses, means it isn't long before the game gets incredibly tiresome.
Phalsberg (Infogrames/Ere Informatique)
Us adventurers are positively crying out for a good role-playing game. But whilst Phalsberg is superficially complex and offers a large number of well-thought-out features, it completely fails to implement them satisfactorily.
A convincing and absorbing game, which may well appeal to those who don't usually like conventional flight simulators.
It's nice to see a wargame so well designed and programmed but the best front-end in the world can't hide an unsound game.
The OCP Advanced Art Studio (Rainbird)
The inclusion of the Studio's predecessor makes the package tempting, but there are plenty of other art packages available for the C64.
Take your ten quid, go into Woolies and but one of the videos of these classic comedies. That way, you'll get at least an hour's entertainment rather than none at all.
The animation is absolutely superb, and the sprites look gorgeous.
A reasonable simulation which should be popular with train enthusiasts - but not with those who like their action a little faster.
An underdeveloped game, which is more a test of dexterity than a form of entertainment.
The two-player mode offers a lot of fun, but if you're likely to be playing Ace 2 solo, avoid it.
An average arcade conversion which doesn't ever approach its full potential.
The graphics and animation are laughably bad, but Aztec Challenge is oddly enjoyable - mostly due to the silly plot and addictive gameplay!
Boulderdash/Boulderdash II (Prism)
Both games offer incredible addiction and playability which are unequalled in this range of the market.
The two player option has plenty of scope for laughs, and great graphics and sound provide the finishing touches to this pleasurable platform game.
If a little more thought had been put into the sub-games, Cosmonut could have been fun, but the three games bear little repetition and quickly become predictable and dull.
The archaic gameplay, graphics and sound provide an element of fun (mostly at the programmer's expense), but the repetitive racing quickly bores.
I suppose it could well give amusement on a rainy Sunday afternoon, but otherwise...
Although the action is repetitive, it's absurd enough to be enjoyable - especially with two players.
The main sprite and some of the caves are nicely drawn, although the hostiles are a bit of a let-down in this department.
Great entertainment. The conversions aren't perfect, but they're still fun to play - and they're certainly far from disastrous.
A superb soundtrack belts along as the archer cleaves a path through the forest, adding greatly to the atmosphere.
A new idea, and the action is very colourful. But the gameplay is confused and ultimately repetitive.
The Further Adventures Of Alice In Videoland (Bug-Byte)
Four minutes of guiding Alice down a very badly drawn horizontally scrolling path, avoiding inept flying creatures until you reach the end... The machine turns itself off - which thankfully saves us the bother.
Getting to grips with the control is tricky, and consequently games can be short and numerous, but practice reaps its own rewards and mastering Toad Force proves to be highly satisfying.
The parallax scrolling is extremely pretty, and the graphics and sound are generally good - it's just the gameplay that's lacking.
The graphics are very ugly, with flickering sprites and gaudy backdrops, and the action quickly becomes tiresome.
There are plenty of better shoot-'em-ups around offering far more addiction and variety.
Morphicle The Transforming Car (The Powerhouse)
Morphicle is an enjoyable diversion, but not one to put at the top of your shopping list.
Revenge Of The Mutant Camels 2 (Llamasoft)
Another Minter classic which shows that there's still life in the horizontal shoot-'em-up theme.
Swamp Fever offers nothing special, but it's playable and entertaining enough for the money.
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