Genre: | Unknown Genre Type |
Publisher: | Emap |
Cover Art Language: | English |
Machine Compatibility: | Spectrum 48K, Spectrum 16K, Spectrum 128K, Spectrum +2, Spectrum +3 |
Release: | Magazine available via High Street/Mail Order |
Original Release Date: | 1st April 1988 |
Original Release Price: | £1.10 |
Market Valuation: | £3.00 (How Is This Calculated?) |
Author(s): | - |
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ATF (Digital Integration) (Spectrum 48K/128K)
ATF isn't one of Digital Integration's best releases, although it does offer a depth of play missing from many full-price games.
This would have seemed a pretty decent game back in 1983 but it's not really very original. To be fair, it kept me quiet for a couple of hours.
Gee Bee Air Rally (Activision) (Amiga 500)
An enjoyable game with great graphics, nice touches of humour, great music and sound.
Predator (Activision) (Spectrum 48K)
An excellent game where the hunter becomes the hunted... Buy it and experience fear.
Zarax (Firebird) (Spectrum 48K)
This is one hell of a nifty shoot-'em-up that deserves your attention. Get it!
Into Oblivion (Firebird) (Commodore 64)
If you like shoot-'em-ups, you will not want to be without I.O. - it is one of the best.
A very competent game, nicely programmed and very playable, even if it doesn't really set the imagination alight.
Power At Sea (Accolade) (Commodore 64)
The real joy of the game are the graphics screens of the battleship bridge, the Japanese bases and destroyers, and your own gun positions.
Infiltrator II (U. S. Gold) (Commodore 64/128)
Infiltrator II has, more or less, no drawbacks at all, and is well worth playing.
The Train (Accolade) (Commodore 64/128)
Without the complexity of a real adventure or the subtlety of a proper wargame, The Train is an average sort of game. It helps if you like old trains.
4th And Inches (Accolade) (Commodore 64/128)
If you like the real game, you'll love this version.
Troll (Outlaw) (Commodore 64/128)
A brave try at a different sort of game. I'm not sure if it's not a little too clever and playability may have been sacrificed.
Frightmare (Cascade) (Commodore 64)
Okay, it's basically a platform and ladders game... but this game proves there's still a bit of originality and style to be squeezed out of this format.
Power Struggle (PSS) (Commodore 64/128)
This is not a realistic game, nor one to be taken too seriously. But it is very playable, and especially good value.
Crafton II (Infogrames) (Amstrad CPC464/664)
If you like your isometrics crammed full of opened tins, mouse traps, gift-wrapped parcels, and fleas nests, and all manner of weird and wonderful creatures (all beautifully designed and animated) then Crafton II could be for you.
Rolling Thunder (U. S. Gold) (Amstrad CPC464)
If you are in the market for this kind of scrolling, multiple platform shoot-'em-up, it might be worth checking out the competition, such as Ocean's Gryzor, before splashing out.
Strike Force Harrier (Mirrorsoft) (Spectrum 48K/128K)
There are at least four new flight sim-type games currently under development for the Amiga. But Strike Force Harrier may well prove to be the most entertaining as well with its neat mix of pure sim and arcade gameplay.
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If you're lucky enough to have an Amiga, this should be near the top of your list.
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A neat version of Breakout, with some great graphical backdrops and nice sound.
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Border Zone (Infocom) (Commodore 64/128)
For Infocom, this is a bit of an oddity. I didn't think there was enough to get your teeth into.
Police Quest (Sierra) (Amiga 500)
For those who enjoy a mixed format of joystick and text, with a bit of simulation thrown in, it must be a winner.
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