Genre: | Unknown Genre Type |
Publisher: | Argus Press |
Cover Art Language: | English |
Machine Compatibility: | Dragon 32, BBC Model B, Acorn Electron, Spectrum 48K, Spectrum 16K, BBC Model A |
Release: | Magazine available via High Street/Mail Order |
Original Release Date: | 1st April 1985 |
Original Release Price: | £1.00 |
Market Valuation: | £1.00 (How Is This Calculated?) |
Item Weight: | 64g |
Box Type: | Cassette Single Plastic Clear |
Author(s): | - |
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Linked reviews are available to view in full on this site.
Pole Position (Atari) (BBC Model B)
Given a little time to get used to the feel of the game, Pole Position is an excellent conversion.
3D Time Trek (Anirog) (Commodore 16/Plus 4)
Not very impressive, this rendition of an old tune, but I suppose that Anirog are pitching this at C16 owners because there is little else on the market!
Pitstop 2 (Epyx) (Commodore 64)
A very worthwhile game, and well worth buying.
Frontline (Interceptor Micros) (Commodore 64)
I found this game rather boring although it is presented very well.
Intrigue Pentathlon (Intrigue) (TI99/4A)
Sadly, not up to the usual Intrigue standards in all respects.
Congo Bongo (US Gold) (Commodore 64)
Appears to lack the originality which we've come to expect from US Gold, being derivative of Donkey Kong and Frogger, and I found my interest waning.
Seaside Special (Taskset) (Commodore 64)
Guards shoot as they walk along the beach, so it is a good idea to avoid being on the same level as they always shoot to kill.
Subterranean Stryker (Insight) (Spectrum 48K)
Compared with other games of its type, it is very well put together and has some good graphics and gameplay.
Penetrator (Melbourne House) (Commodore 64)
You can make it as easy or as difficult as you like... Not only restructuring the landscape and the battlements but also the various stages in which the changes are made.
Ms. Pac-Man (Atari) (Spectrum 48K)
This version comes the closest to the original arcade version and compares very favourably with the one that runs on the Atari series of home computers.
Stellar Wars/Blitz (Commodore) (Commodore 16/Plus 4)
Both games are very primitive, not very good, and I am very surprised that Commodore released them at all.
Battle Through Time (Anirog) (Commodore 64)
The game is very playable and has some stunning effects including Beethoven's fifth being played over the start-up screen.
Crazy Golf (Mr. Micro) (Commodore 16/Plus 4)
The idea is that by controlling strength and direction of the put, you get the ball around the obstacles and into the hole. In practice, you would have fallen asleep long before that.
Gandalf The Sorcerer (Tymac) (Commodore 64)
Hazards on this screen include fire-breathing lizards and yellow ostriches whose task is to steal your gold coins if you take too long in collecting them.
Slapshot (Anirog) (Commodore 64)
An excellent game. There are many features including body checking and knocking your opponent's legs away with your stick, leaving him sitting on the ice.
Snout Of Spout (Intrigue) (TI99/4A)
If you don't already own a ladders and runways style game, then this one is well worth considering.
Pacmania (Mr. Chip) (Commodore 16)
As far as pacman games go, this is one of the best that I have ever seen on any micro.
Hunchback 2 (Ocean) (Commodore 64)
Highly recommended... Control is by joystick only and is very responsive, allowing hunchy to jump backwards and change directions in the air.
Archon (Ariolasoft) (Commodore 64)
The whole package is superbly put together and I would recommend it to anybody without hesitation.
Chaos (Games Workshop) (Spectrum 48K)
The choice and variety of spells makes this an enjoyable and challenging game to play.
Gyron (Firebird) (Spectrum 48K/128K/+2/+3)
The tape features two versions of the game on it; an easy version and the competition version. At least that's how Firebird describe it... Obviously a new meaning of the word 'easy'!
Everyone's A Wally (Mikro-Gen) (Spectrum 48K)
The graphics are very large and colourful, ranging from pictures of parks and railway stations to the asteroids-type game you come across in the middle of everything.
Emerald Isle (Level 9 Computing) (BBC Model B)
Emerald Isle is still a lot better than most other adventures but, sadly, the drop in price corresponds with a drop in quality.
Talisman (Games Workshop) (Spectrum 48K)
Visually, the game is very attractive with excellent graphics, but I personally prefer the board version.
Ice Palace (Creative Sparks) (Commodore 64)
Sufficiently different to make you sit up and take notice.
Shadowfire (Beyond) (Commodore 64)
The first of a trilogy of games... I for one am looking forward to the next adventures of Enigma.
Technician Ted (Hewson) (Spectrum 48K)
The game has over forty high resolution screens, which means an awful lot of rooms to explore to find the twenty seven tasks in the Chip Factory.
Heroes Of Karn (Interceptor Micros) (Spectrum 48K)
Avoid the perils, rescue the heroes and banish the darkness from Karn forever. Highly recommended.
Hellfire (Melbourne House) (Spectrum 48K)
This game did not live up to my expectations... I wondered at one point if perhaps there was a bug in the program.
Exploring Adventures On The Electron (Duckworth) (Acorn Electron)
Inputting information, room mapping, movement, vocabulary and all sorts of useful hints are explored in detail.
Winning Strategy Games On The Commodore 64 (Ellis Horwood) (Commodore 64)
The book will help the reader devise his strategy games, explaining the games in the book in detail and leaving it to the reader to work out the winning combination of variables for each game.
Vic Games (Duckworth) (Commodore Vic 20)
The games included are Golf, Air Attack, Snake, Punter, Defence and more as well as two adventure games.
Instant Arcade Games For The Commodore 64 (Pan) (Commodore 64)
Offers a library of imaginative software subroutines and user-defined graphics to enhance the efficiency and visual impact of games programs.
Giant Book Of Games For Your Commodore 64 (Fontana) (Spectrum 48K/128K/+2/+3)
There are fast-action arcade type games using both sprites and user-defined characters.
Machine Code Games Routines For The Commodore 64 (Sunshine) (Commodore 64)
A host of useful and essential machine code subroutines, including an assembler and an editor.
Giant Book Of Spectrum Arcade Games (Fontana) (Spectrum 48K)
Each program has undergone exhaustive testing and has been dumped from the Spectrum directly to the printer so that errors are minimised.
Programming Arcade Games For Your Spectrum (Foulsham) (Spectrum 48K)
Each program is explained in detail and is accompanied by a program listing and diagrams showing how the graphics have been designed.
New Adventure Systems For The Spectrum (Fontana) (Spectrum 48K)
This book contains six major adventure systems, all of which are designed to be expandable, either increasing in complexity and variety or changing to completely different scenarios as the systems grow.
Giant Book Of Games For Your Vic 20 (Fontana) (Commodore Vic 20)
A large number of games programs are included in this book, including Space Shootout, Dungeon Maze, Dog Catcher, Super Bingo, Pirate Treasure and Asteroid Belt.
Giant Book Of Games For Your Dragon (Fontana) (Dragon 32)
The games in this book are presented to the reader not as a finished product but as a "starting point" for his own ideas.
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