Genre: | Unknown Genre Type |
Publisher: | Emap |
Cover Art Language: | English |
Machine Compatibility: | Commodore 16, Commodore 64, Commodore Vic 20 |
Release: | Magazine available via High Street/Mail Order |
Original Release Date: | 1st December 1987 |
Original Release Price: | Unknown |
Market Valuation: | £1.00 (How Is This Calculated?) |
Item Weight: | 90g |
Author(s): | - |
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Good fun and definitely one of the games I'll be playing on Boxing Day and long after.
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USG have always been quick off the mark to sign up the home rights to hot new coin-op games - 720° proves that they can successfully convert them as well.
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Dribbling a ball up the field amounts to sheer drudgery. What makes Ocean's latest attempt so disappointing is that it doesn't really mark any advance in that crucial area.
Octapolis (English) (Commodore 64/128)
Most of the game's appeal lies in its presentation, with its crisp, colourful graphics, fast and fluid movement, and neat sound effects.
Through The Trap Door (Piranha) (Commodore 64)
There's no doubt this is still a very clever and accomplished piece of programming, but the aim of the game is too single-minded and much too difficult. Too many people are going to give up on this in despair.
Ramparts (Go!) (Commodore 64/128)
Bashing bricks and watching turrets fall down is good fun for a while, but there's little else to do. I reckon you could get bored with this game pretty quickly if you didn't use the two-player option.
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After a plethora of pre-release publicity proclaiming Freescape the greatest thing since sliced bread, I was expecting something more than a stale loaf.
Guadalcanal (Activision) (Commodore 64/128)
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Life Force (CRL) (Commodore 64)
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Basil The Great Mouse Detective (Gremlin) (Commodore 64)
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Star Force Fighter (Mastertronic) (Commodore 64/128)
Anyone who has more than half a dozen games must have something vaguely resembling this, but I can see it appealing to software-hungry Christmas recipients of C64s.
Inspector Gadget And The Circus Of Fear (Melbourne House) (Commodore 64/128)
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Ninja Hamster (CRL) (Commodore 64)
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Insanity Fight (Microdeal) (Amiga 500)
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Test Drive (Accolade/Electronic Arts) (Amiga 500)
The graphics and loading screens are truly beautiful, but there's an "is-that-all-there-is?" feeling that abounds in the game. Something's missing, like a tough Out Run-style challenge.
Ninja Mission (Mastertronic) (Amiga 500)
One of those strange Amiga games with pleasing backdrops, smooooth sprites, vivid colour... and no gameplay. I can't for the life of me figure out why Mastertronic made this so easy.
A decent little game. It's nicely presented with clear graphics, attractive background scenery, a jolly opening tune and lots of growling engine noises.
Jinxter (Rainbird) (Commodore 64/128)
Shades of Infocom's classic Bureaucracy, and incredibly funny too.
Jack The Ripper (CRL) (Commodore 64)
Very good. If you enjoyed the Rod Pike adventures, or fancy a bit of horror, then this game is for you. But do heed the 18 certificate on the package.
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