As if the insatiable appetite of Beeb games players for arcade
conversions was not enough, they are now being tempted by the
thin end of the Spectrum games market, with such recent
conversions as Manic Miner, Jet Set Willy (with Jet Set Willy II
promised this autumn) and now Eugene Smith's Roboto - Beeb programming
by J. R. Wilson.
The game has both the strengths and weaknesses of much Spectrum
software - that is, an awful lot happening in each screen but
dreadful, blocky little graphics doing it.
In this game, you must travel around the 51 screens, dodging firing
robots, moving walls, etc, by careful four-directional movement
and judicious use of your own cannon. It is like a hundred or so
Spectrum games with nothing to commend it except its compulsive
nature.
It doesn't, of course, use any of the features of the Beeb to
their best advantage but then that isn't really the point of a
budget conversion. Budget games should be lively and playable; this
one is certainly both of those. If we leave dynamic graphics and
complex arcade adventures to the top end of the BBC market, then
the bottom end could do a lot worse than be filled with games like
this.
Fun, excitement, compulsiveness - and still change from £3. Life
isn't all bad.