It's the Spectrum hit featuring Miner Willy on his weary travels around the mansion, collecting discarded party junk so that Maria, his disapproving housekeeper, will allow him into his four-poster for some shut-eye!
On the Amstrad, this loads in 22 blocks and seems to take an age. How about a built in save to-disc option, software houses? And the software protection card will no doubt foil the tape-to-tapers. Once the code is in, however, what joy! The Moonlight Sonata in glorious stereo, which sounds even better when amplified. Really great, as is the bouncy two-part tune which accompanies the action.
The screen is a faithful reproduction of the Spectrum version, at least in style. Small mono-coloured sprites smoothly walk, bounce, spin, twist and cavort about. Flying pigs, vacuum cleaners, cooks, ducks; you name it! Strangely, the chosen colours seem dull in comparison, though the bonus is a number of new rooms, just as tricky as the original, and the option to change colours to ones more suited to the green-screen monitor; very thoughtful.
There's no doubt this is a classic; challenging, addictive and fun. But given that this is a conversion to a more sophisticated machine, a fact acknowledged by the superb music, couldn't the graphics have been better too? Blagger, for example, has multi-coloured sprites, and more interesting screens. Given too, the enormous interest in "cheat pokes", why not build in a practice mode which gives the option of infinite lives and jumping to any room?