Home Computing Weekly


Dambusters

Author: D.C.
Publisher: Alligata
Machine: BBC Model B

 
Published in Home Computing Weekly #52

This game has a new scenario, to me at least. You pilot a Wellington Bomber as part of the 617 Squadron in an attack on the Mohnesee Dam. This means you have not only got to try to bomb the dam but also keep off the enemy aircraft.

To help in this task, you have both rear and front gun positions. This means that with up, down, accelerate, decelerate and release bomb there are seven control keys. This suggests one of two things: either the game is meant for Planetoid freaks, to whom the manipulation of hundreds of keys presents no problems, or that it is for those under the advanced age to which I now have to admit! Put in other words I found the game rather hard and I'm not even sure if there is a second more difficult screen yet.

The screen layout is a little lacking in colour but I'm certain this is for speed, of which this program does make good use. The moving graphics are very good indeed. Bomb aiming is fairly easy using the convergent light principle the actual bombers used. But mine kept hitting the island.

D.C.

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