Genre: | Unknown Genre Type |
Publisher: | Newsfield Publications |
Cover Art Language: | English |
Machine Compatibility: | Commodore 64, Commodore 128 |
Release: | Magazine available via High Street/Mail Order |
Original Release Date: | 1st August 1991 |
Original Release Price: | £2.20 |
Market Valuation: | £1.50 (How Is This Calculated?) |
Author(s): | - |
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Jahangir Khan World Championship Squash (Krisalis)
A great squash game... The players are well animated and it's nice how they shake hands before a match.
A stunning arcade experience, blindingly fast and exceptionally violent.
Initially, roaring round the track, setting records and winning races is fun. But tedium soon sets in due to repetitive gameplay and graphics.
Multi-Player Soccer Manager (D&H Games)
A seriously sad Play Match option which shows just the result, along with any scorers, and injuries. I could put up with this if the management options were any good but they're not.
Not a very difficult game but very enjoyable all the same making it a good choice for the beginner.
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Black Knight (Mandy Rodriguez)
Recommended. Puzzles are pretty good with the relevant objects well concealed.
Trouble At Bridgton (Dorothy Millard)
A collection of puzzles strung together by a thin plot. However, adventurers will still enjoy the task.
The Case Of The Mixed-Up Shymer (Sandra Sharkey)
A cracker! The plot is original and engaging and the puzzles vary from the introductory 'easy' to the head-scratchers a little later on.
Barney Brown And The Chicago Connection (Mandy Rodriguez)
A very early text adventure. Although it's not quite a disaster, the parser and design may give you a frustrating time.
Dumbo Goes To School (Entertainment International)
An educational title which suggests some half-baked ideas for parent-child activities. It's a bit like Fun School, but written without the brains of the Database people.
Bionic Commando is the only one worth playing, so you should save yourself a quid and buy it on budget.
With twelve varied courses across the whole compilation, it certainly scores a hole in one for value.
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A nice value-for-money package filled with some above-average coin-op conversions.
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Not an epic quest for the jaded adventurer. Rather a very manageable one for the new adventurer with a quite compelling quality about it.
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Second division material. The tournament is easy to win and the gameplay too crude for lasting appeal.
Of course, it does look a little old, but gameplay is great and the two-player mode is terrific.
Ghostbusters II (The Hit Squad)
A total load of slime - level one is a doddle to complete, two has some limited shoot-'em-up playability, three is hideously bad.
It's dull, repetitive and the passage of time makes it no less appealing.
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Buffalo Bill's Rodeo Games (Micro Value)
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A big challenge at a bargain price, although Monty's still a rather dull sprite and the backgrounds are reasonable but never thrilling.
It's tough with just a single life and the game isn't hugely addictive... but it's not too bad either and acceptable enough fare for mapping-minded fans.
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Looks good and plays hard... Anyone who missed it first time around should definitely catch it now.
A slick scroll that effortlessly switches from horizontal to vertical... reverse-control radio transmitters and some particularly good end-level monsters.
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