Zzap


The Case Of The Mixed-Up Shymer

Publisher: Atlas Adventure
Machine: Commodore 64/128

 
Published in Zzap #76

The Case Of The Mixed-Up Shymer

Shymer is a bit of a novelty as you are cast as Sherlock Holmes' secretary Shirley Combes. A phone call, when ol' Sherlock is out and about on a case, tells you about the mixing up of the nursery rhymes on the Isle of Nursree. Result? Chaos! Riots by nursery school children! Well, who could blame them, eh?

You have to travel to the Isle of Nursree to restire the nursery rhymes, one by one. So with your cat in tow (Doc Wat Son - he's a Siamese) you set off only to become shipwrecked on the shore, losing your cat in the process. So now you not only have to fix the nursery rhymes but also find your car, repair your boat and scarper.

Once on the island, after a good nose around, you'll encounter Baa Baa White Sheep and Humpty Dumpty who persists in falling off the wall and bouncing back up again with the aid of a springy mattress!

Shymer is clearly the best C64 adventure on sale from Atlas. The plot is original and engaging, the puzzles vary from the introductory 'easy' to the head-scratchers a little later on in the game (although Shymer is always 'solvable' - it never bogs you down). The parser is solid enough, too. Atmospheric and fun, Shymer is a little cracker!