Genre: | Unknown Genre Type |
Publisher: | ECC Publications |
Cover Art Language: | English |
Machine Compatibility: | Spectrum 48K, Spectrum 128K, Spectrum +2, Spectrum +3 |
Release: | Magazine available via High Street/Mail Order |
Original Release Date: | 5th May 1984 |
Original Release Price: | Unknown |
Market Valuation: | £3.00 (How Is This Calculated?) |
Item Weight: | 124g |
Author(s): | - |
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While the program ran smoothly, the format became rather repetitive after a time, even though one's ingenuity is taxed by putting the proper holes in the correct places.
It is a meticulously-devised program and, for anyone who has a basic grasp of German pronunciation will be extremely useful as a supplement to oral experience.
For those who like to pit their wits against a computer rather than human opponents, it is a well-presented version of an unusual and interesting game.
Experienced players may find it slow and it is a pity that each time you lose a life you have to return to the start.
The graphics are relatively simple but the game offers a new and original concept and its degree of difficulty is well-judged to keep you playing for a long time.
Computaword Vol 1 (Work Force)
The crosswords are straightforward but difficult to solve, so that the program would not even be suitable for introducing newcomers to crosswords.
The program seems to run very slowly and the response time to commands is slow.
In all the events, it is extremely difficult to win a bronze medal, let alone a gold, and as a result the interest soon palls in spite of the amusing graphics.
Ad Astra (Gargoyle Games)
The Atlas Assignment ()
Avenger (Abacus)
The program is slightly overpriced considering the other available programs on the market but is, nevertheless, a very useful collection.
The game offers six screens, with varying backgrounds and additional hazards such as hopping aliens to increase the player's difficulties.
Cases seem to have taken a perverse step backwards with this game. It lacks even the more basic elements of old-fashioned text-only adventures.
The graphics are clear and in colourful cartoon style which may appeal to younger age groups.
Castle Blackstar (SCR Adventures)
Castle Blackstar should keep the peculiar minds of adventure freaks hyperactive for a month or so at least.
The game should have very broad appeal. The Chuckman is a quirky little figure who, if you stop moving him, will stand hands on hips and tapping his foot.
There are better variations on the theme available and if Pulsonic is serious about selling the game, it should consider finding how to use a joystick with it at least.
Colditz features graphics which do not add a great deal to the action but fortunately do not slow it down, as each new picture reveals itself quickly and efficiently.
Might have been acceptable two years ago and with some advanced graphics programming it might make the grade today. As it is, it is a disappointment.
Complex language analysis is used and sentences can be entered in almost standard English.
Will not appeal to those seeking fast, furious, violent action but it is well-designed and fun to play, though it may not be addictive in the usual sense.
There are 32 skill levels according to the cassette insert. After level seven things hot up considerably and you will be lucky to get the whole way through.
Clear presentation adds appeal to a simple game which makes good use of the response potential of the computer.
H.U.R.G. is good but as yet there is no commercial substitute for inspiration.
It's The Wooluf (Crystal Computing)
Seems unlikely to stand its ground against products already on the market.
Letterfont (Allanson Computing)
The idea of having different characters is not new but this is a reasonable implementation; only three of the six sets will probably be of any use but the number you can create is infinite.
Master Tool Kit (Oxford Computer Publishing)
Very comprehensive and worth buying if you do a lot of programming.
It is a well-implemented idea. After level seven things hot up considerably and you will be lucky to get the whole way through.
Even at the fastest speed, the action is slow and flickery and the graphics are scarcely impressive, with the buildings looking more like pencils than elegant skyscrapers.
It is a pity Lothlorien could not have introduced more variety into the game, as the initial idea was inventive.
Despite the professional production, the concept is well-worn and will appeal mainly to inveterate maze-runners hopelessly addicted to guzzling ghosts.
The storyline lacks variety, so however much you like lining up things in your sights and firing - shooting at paratroopers becomes monotonous in the long run.
The theme may not have as broad an appeal as more aggressive games but the program is of excellent quality, requiring practice and skilful handling to attain high scores.
Flying is among the sorcerer's magical skills and mastering his movement is one of the challenges.
Special Operations (Lothlorien)
A welcome addition to the range of strategy war-games available... Deserves praise for its success in creating the proper atmosphere of stealth and desperation.
With any program of this kind it is anyone's guess whether the method will win more money than a pin and a blindfold.
There are one or two omissions, such as trace, but it must be the most comprehensive collection available.
If your fingers are used to coping with the alien hordes you might get something from this.
Timebomb appears to have found the proper balance for an amusing and addictive game.
Trashman (New Generation/Virgin)
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