Sinclair User


Blade Alley

Author:
Publisher: PSS
Machine: Spectrum 48K

 
Published in Sinclair User #27

Blade Alley

STAR WARS appears to have been the main inspiration behind Blade Alley, in which you must fly your ion-driven interceptor along a defensive trench while avoiding or firing at the enemy craft hurtling towards you.

The three-dimensional effects and perspective of the game are realistic, with shadows under each craft adding that extra touch of sophistication, and the player's fighter vessel handles well on either the keyboard or joystick.

You have three lives to enable you to notch a score which might take you from the rank of space cadet to leader and eventually admiral.

Blade Alley

The enemy craft prove difficult to hit and although it is possible to stay in the game by weaving your way between them, achieving an impressive score is a laborious and possibly discouraging task.

The game offers six screens, with varying backgrounds and additional hazards such as hopping aliens to increase the player's difficulties.

Blade Alley is produced by PSS, Coventry.

Memory: 48K Price: £6.95 Joystick: Kempston

Other Spectrum 48K Game Reviews By


  • Buck Rogers: Planet of Zoom Front Cover
    Buck Rogers: Planet of Zoom
  • Munnery's Mergatroids Front Cover
    Munnery's Mergatroids
  • Match Day Front Cover
    Match Day
  • Millypede Front Cover
    Millypede
  • The Covenant Front Cover
    The Covenant
  • Dodge City Front Cover
    Dodge City
  • Star Warrior Front Cover
    Star Warrior
  • Red Attack Front Cover
    Red Attack
  • Wheelie Front Cover
    Wheelie
  • Brain Damage Front Cover
    Brain Damage