Genre: | Unknown Genre Type |
Publisher: | Future Publishing |
Cover Art Language: | English |
Machine Compatibility: | Atari ST |
Release: | Magazine available via High Street/Mail Order |
Original Release Date: | 1st May 1992 |
Original Release Price: | £3.95 |
Market Valuation: | £3.00 (How Is This Calculated?) |
Item Weight: | 90g |
Author(s): | - |
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Knightmare (Mindscape International Inc)
Everyone's going to think it, so let's just come straight out with it. This game is like Dungeon Master, only not as good.
An experience not to be missed. You'll be furiously obsessed by the game for a week or so until you complete it - and then that's it... But what a time you have when you are playing!
This game has some tough competition since the market has recently been flooded by god-games. However, compared to some of the dross software houses have wheeled out over the past few months, this is a smashing game.
Disciples Of Steel (Megasoft Entertainment)
It's certainly well above-average for the genre, and rewards you for the effort you need to put in to get to grips with it.
A good, old-fashioned platform game with a few extra bits - like the information posts - bolted on to ease the tedium.
A game for those who like good, solid gameplay, frustrating but fair puzzles and all the chunky darkness you can eat without getting a nasty bout of hiccups.
Overall, a superb collection of games. Best is definitely Lotus Esprit. Celica and Suzuki are both excellent. Poorest is Combo Racer.
Special Forces has a lot going for it. It manages to combine strategy and shooting in equal measures as well as make both fun.
Actually pretty addictive and satisfying when you get good at it. The sound effects are well done too.
Killing the aliens is a dirty, time-consuming task, but some light-gun-equipped idiot's got to do it. The trouble is that once you have cleared a few rooms, it gets rather tedious.
Speedy and smooth, and there's plenty of shooting. However, it's all pretty limited in the long-term.
Erm, unless you're an ST-owning paragliding freak you're unlikely to be enthralled with the intricacies of air currents, flying duvets and anorak toggles. Loriciel have done the best they can within the framework, but it's the framework that's wrong in the first place.
Although the plot might sound simple - as indeed it is making the game immediately accessible - Manix does present a challenge.
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