A wonderful game... The momentum is ideal: it starts off slowly, but once you begin to colonise new planets the action speeds up as more and more people make demands on your resources and the enemy gets ever closer.
Beginners will give up on it very quickly, but if you're a veteran platform player with an insatiable appetite for a challenge then this is as tough as it gets - just be ready to cancel all engagements for the next four weeks.
Magic Bytes obviously hope to market USS John Young to the vast market of simulations players - but the only naval in question is the one on your belly and you'd probably have more fun contemplating that for a while.
This is an old 8-bit concept with no original or exciting 16-bit elements. It's simple, and if you want something that exploits the full potential of your ST, however, then this sadly just doesn't deliver.