Genre: | Arcade Game: Adventure |
Publisher: | Ricochet |
Cover Art Language: | English |
Machine Compatibility: | Spectrum 48K, Spectrum 128K, Spectrum +2 |
Release: | Professionally released on Cassette |
Available For: | Amstrad CPC464/664/6128, Apple II, Atari 2600, Atari 400/800/600XL/800XL/130XE, Atari XE Console/800XL/130XE, BBC B/B+/Master 128, Commodore 64/128, MSX, Nintendo, Sega Master System, Spectrum 128K & Spectrum 48K/128K/+2 |
Compatible Emulators: | ZXSpin (PC (Windows)) Nutria (PC (MS-DOS)) |
Original Release Date: | 17th February 1987 |
Original Release Price: | £2.99 |
Market Valuation: | £2.50 (How Is This Calculated?) |
Item Weight: | 64g |
Box Type: | Cassette Single Plastic Clear |
Author(s): | David Aubrey-Jones |
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Simply a great value game! Graphics are good and the sound isn't bad either - and most importantly you'll have fun playing it. Read Review
The game definitely seems to lack something. More often than not there seems to be little to do. Read Review
The graphics are good on all screens, the map being particularly well-designed and colourful. Bound to be a winner. Read Review
One of the more interesting features of the game is the soundtrack, coupled with a nifty voice synthesiser which insists on shouting 'Ghostbusters' and 'Behind you' in a passable imitation of Ray Parker Junior's strangled wheeze. Read Review
Sounds great, looks very average. Best seen as a demo of the 128's sound chip. As such it's expensive. Read Review
A fun game combining strategy with simple but novel arcade interludes. However, it does suffer from some graphical shortcomings and may not be all that addictive. Read Review
Quite fun to play, but I can see it at the bottom of my tape rack after a few months. Read Review
Has anybody seen a ghost?
Matter of fact yes they have!
At this very moment, hundreds of ghosts are making their way to the infamous spook central.
Only you can save the world from a disaster of biblical proportions. To do this you must make it to the top of the Temple of Zuul. You can only do this when you have killed a large number of ghosts, made more money than you started with, and survived the constant dangers on the streets. So go and show 'em how you do it downtown!
To start your franchise you need equipment. There are four screens in the equipment store.
The computer will print a message. When it stops enter your name, surname first. It will then ask you if you have an account.
If you do press Y (ENTER), you will then be asked for the account number. If not, press N and ENTER and you will be given an initial account of $10,000.
The first screen is a choice of vehicles. To view a car, press SPACE followed by the number and ENTER. To buy a car, just press the number then ENTER.
The cars are:
You must use the fork lift to collect the items you want, move this around with the joystick, use the fire button to pick up and put down items.
The amount of credit you have remaining is displayed in the top right of the screen, and the cost of each item is given in the column on the right.
On this screen you can buy:
To move to the next screen, press 3 then ENTER.
The Portable Laser Confinement System - fits in the car. Holds ten ghosts.
Type E to move to the city map.
Zuul temple is at the centre, GHQ at the bottom, buildings with Slimers flash red. Guide your vehicle to a Slimer, freezing any roamers you meet by touching them, or suck them up into the ghost vacuum by pressing fire. If a roamer gets to Zuul, the city's PK rating jumps by 100. To position yourself at a building above the street, press Fire. Below the streets, pull down and press Fire.
When you arrive at a site of a disturbance, direct your first ghostbuster toward the centre of the building. Press Fire to lay a trap, then guide him to the left of the screen and turn him towards the trap. Then guide the second ghostbuster to the right of the screen. Turn him towards the trap and press Fire to initialise the negative ioniser stream.
Move them inwards to trap the Slimer between the streams, but do not, repeat, do not cross the streams. When the Slimer is directly over the trap, press Fire to capture him.
Every captured Slimer increases your credit rating. Every escaped Slimber adds 300 to the city's PK level.
When a marshmallow alert flashes, you must press B to drop bait before he stomps any buildings.
To win, you must sneak two ghostbusters into the Temple of Zuul before the Gatekeeper and the Keymaster join forces there.
SPACE - Status Report
CAPS SHIFT-ENTER - Return to Vehicle Selection
SYMBOL SHIFT-ENTER - Return to Controller Menu
H - Pause On/Off
LOAD"" (ENTER)
The following utilities are also available to allow you to edit the supplied screens of this game:
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