Genre: | Unknown Genre Type |
Publisher: | Argus Press |
Cover Art Language: | English |
Machine Compatibility: | Dragon 32, BBC Model B, Commodore 64, Oric 1 (16K Version), Spectrum 48K, Spectrum 16K, Oric 1 (48K Version), Oric Atmos, Commodore 128, Spectrum 128K, Commodore Pet, Apple II, Apple IIe, Tandy Color Computer, PC (MS-DOS) |
Release: | Magazine available via High Street/Mail Order |
Original Release Date: | 1st February 1984 |
Original Release Price: | £0.85 |
Market Valuation: | £1.00 (How Is This Calculated?) |
Author(s): | - |
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Linked reviews are available to view in full on this site.
Creepers (Virgin Games) (Commodore Vic 20)
The game requires good eye-hand co-ordination and speedy reflexes. In play, it is colourful with reasonable sound effects with mainly user-defined graphics.
I think this game will pall with extensive play - it lacks variety and visual attraction.
Quest Adventure (Hewson Consultants) (Spectrum 48K)
A very satisfactory game. The puzzles are difficult, the mazes complex and the Hobbit-like graphics are very pleasant.
My Name Is Groucho, You Win A Fat Cigar (Automata) (Spectrum 48K)
Full of bugs... I expected great things from Automata but this program does not meet those standards.
The Pyramid (Paxman) (Spectrum 48K)
A good release... The screen displays of the rooms are excellent with plenty of colour and adequate sound. The aliens are also very colourful and a delight to watch.
Harmless fun for those winter days or nights when you fancy a quick round - but frustrating because there are only eighteen holes - they forgot the nineteenth!
Bewitched (Imagine) (Commodore Vic 20)
Good, challenging entertainment... The presentation on screen is clear and sound and sound well incorporated.
Quintic Warrior (Quicksilva) (Commodore 64)
It's described as an 'arcade mega game', which is not far from the truth. It has the ingredients of originality, addictivity, and playability which should make it a hit, deservedly.
Robopods (Virgin Games) (TI99/4A)
The game is actually quite educational, because in your movement round the screen you must not cross your own footsteps, and this requires the player to visualise moves some way ahead as well as find the best route.
Space Shuttle (Microdeal) (Dragon 32)
A program written by a NASA employee, it follows as closely as possible the manoeuverings of the real thing.
Maurice Minor (J. Morrison Micros) (Dragon 32)
From the moment this game first loads, you know it's going to be good.
Looping (CBS Electronics) (Coleco Vision Games System)
Difficult to play, there's not enough to blow up... and the Colecovision joysticks don't help matters.
Pepper II (CBS Electronics) (Coleco Vision Games System)
I found this game the most fun amongst the range of cartridges recently released by Colecovision. Also the controls in this game didn't prove to be too awkward, although they sometimes seemed a little too responsive.
A good introduction to computer wargaming. It isn't so complex that it will put off the casual player, nor so simple that it will quickly pall.
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