Games Computing


The Pyramid

Categories: Review: Software
Publisher: Fantasy
Machine: Spectrum 48K

 
Published in Games Computing #2

The Pyramid (Paxman)

A game that is massive in concept, consisting of a Pyramid with a base of fifteen rooms, giving the whole Pyramid a total of 120 rooms. The idea is to guide ZIGGY (yourself) down through the Pyramid from room to room and head for the central chamber on the base level. This is accomplished by use of crystals which neutralise the force fields protecting each room. However, the crystals can only be used when on their lowest power which also makes them vulnerable to attack. Each room has its own occupants, whom you must destroy from your small capsule using your disintegrator. Fortunately you are protected by a force field of your own which can absorb any aliens you bump into. Unfortunately, this reduces your field strength and destroys you when it runs out altogether. As if that isn't enough, there is also a number puzzle to solve en route and failure to do so will mean you cannot enter the central chamber.

The screen displays of the rooms are excellent with plenty of colour and adequate sound. The aliens are also very colourful and a delight to watch.

Each chamber contains four pieces of information:

  1. Shield Points remaining.
  2. Number of aliens to be destroyed before the next crystal appears.
  3. Chamber Number and
  4. Time remaining.

Between chambers the current score and high scores are given as well as a diagramatic view of your position. There are seven options for play, four using a Joystick and three using the keyboard.

Overall, a good release from Fantasy Software, at a reasonable price.

Other Reviews Of The Pyramid System For The Spectrum 48K


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