|Genre:||Unknown Genre Type|
|Cover Art Language:||English|
|Machine Compatibility:||Spectrum 48K, Spectrum 16K, Spectrum 128K, Spectrum +2, Spectrum +3|
|Release:||Magazine available via High Street/Mail Order|
|Original Release Date:||1st July 1987|
|Original Release Price:||£1.00|
|Market Valuation:||£3.00 (How Is This Calculated?)|
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Linked reviews are available to view in full on this site.
Oink! (CRL) (Commodore 64/128)
Oink! is brilliant value for money and the games are all very playable.
The Last Ninja (System 3) (Commodore 64/128)
A winner! The graphics are really neat, especially in the later stages of the game in the dungeon and palace. I only hope that all you non-C64 owners don't have to wait too long for conversions.
Metrocross (U. S. Gold) (Amstrad CPC464)
Scrolling is pretty smooth and the tune almost identical to the original. Graphics are nice - watch out for the Coke cans.
Milk Race (Mastertronic) (Commodore 64/128)
Milk Race doesn't break any new ground in gameplay - but it is entertaining, exciting, topical and good value for just two quid.
Wizball (Ocean) (Commodore 64/128)
This is the best Ocean game for a long time.
Samurai Trilogy (Gremlin Graphics) (Commodore 64/128)
It's a great idea and the music is top notch... but it fails. Mostly because of the graphics and terrible standard of animation.
Stryfe (ERE Informatique) (Amstrad CPC464)
Stryfe is a good bet if you fancy a Gauntlet-like bash with the emphasis very much on the bashing!
GFL Championship Football (Activision) (Commodore 64)
GFL Championship Football is a nice try which doesn't quite come off - it lacks the essential action ingredient vital for this sort of game.
Saboteur II (Durell) (Spectrum 48K/128K)
After the first Saboteur, this game is dull.
The Wiz (Melbourne House) (Spectrum 48K/128K)
Spend a bit of time on Wiz and you'll be rewarded with an entertaining arcade adventure.
Shao-Lin's Road (The Edge) (Amstrad CPC464)
This is basically a watered down version of Datasoft's two year old hit Bruce Lee, but without the depth offered by that great golden oldie!
Sigma 7 (Durell) (Amstrad CPC464)
Unless you've got good reason, give this one a miss.
Mercenary (Novagen Software Ltd) (Amstrad CPC464)
Wonder at the smoothly scrolling horizon, gasp at the wire-frame buildings that you can fly straight through, swoon at the sheer size of this evergreen arcade/adventure/flight simulator. But, most of all, go out and buy it!
Leaderboard (U. S. Gold) (Amstrad CPC464)
Another highly polished conversion from US Gold.
Fight Night (U. S. Gold) (Atari XE/XL)
The graphics are very well defined, as is the sound with various tunes to be heard upon losing or winning. But make sure to get the disc version - it's much better value!
Robbbot (ERE Informatique) (Amstrad CPC464/664/6128)
A load of old tosh.
Xenon Ranger (The Power House) (Commodore 64)
With simple graphics, and naff sound, you would think this game was a right bore... Well, you're right, but it does have a slight addictiveness.
Hydrofool (Faster Than Light) (Spectrum 48K/128K)
If you thought the arcade adventure was dead, think again... This is the best game on the Amstrad since Batman.
Enterprise (Melbourne House) (Spectrum 48K/128K)
A dictionary definition of Enterprise includes the following phrases "daring spirit" and "a bold attempt". Neither fit this Enterprise. It's directly from the clone zone.
Ball Breaker (CRL) (Amstrad CPC464)
Although graphically and musically stunning, and a brave innovative idea, Ball Breaker falls heavily at the last hurdle because it simply isn't playable compared with Arkanoid and Krakout.
Dogfight (Starlight Software) (Spectrum 48K/128K)
The big appeal of the game is that it offers two side-by-side cockpit displays, and can be played three-handed: by one player against the computer, two players against each other, or two players against the computer.
Stifflip & Co. (Palace) (Commodore 64)
If you're already a Binary Vision fan, you won't want to miss this. It's very enjoyable... and there are some great tunes too.
Mario Bros. (Ocean) (Amstrad CPC464)
I was completely and utterly addicted to the arcade version of this, and I couldn't wait for the home conversions to arrive. Well, they have... and I must say I was rather disappointed by all of them.
Army Moves (Imagine) (Spectrum 48K/128K)
Strangely playable and nothing if not annoyingly addictive.
Stormbringer (Mastertronic Added Dimension) (Spectrum 48K/128K)
Great graphics and sound plus fiendish problems and great gameplay.
The Big Sleaze (Piranha) (Spectrum 48K/128K)
Sleuthing American-style. Not too difficult... and I rate it as Fergus' best to date.
Bureaucracy (Infocom) (Amiga 500)
A very funny, if occasionally childish, game. It's worth putting up with for the good bits.
Golden Mask (Compass) (Spectrum 48K)
An excellent adventure.
Sinbad (Mindscape International Inc) (Amiga 500)
Nice pics and sound, although it's not as good as Defender Of The Crown. The playability is there, but the game is a bit easy.
Starglider (Rainbird) (Amiga 500)
This is an incredible game! It's instantly playable, but you will soon find yourself being shot down time and time again, unless you think about what you're doing.
Silent Service (Microprose) (Commodore 64)
Extremely playable and fun, whilst giving an accurate account of submarine warfare, a must for every simulation addict.
Hacker (Activision) (Amiga 500)
A good game, but nothing special. Computer hackers will love it though.
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