Genre: | Unknown Genre Type |
Publisher: | Crash |
Cover Art Language: | English |
Machine Compatibility: | Spectrum 48K, Spectrum 128K, Spectrum +2, Spectrum +3 |
Release: | Magazine available via High Street/Mail Order |
Original Release Date: | 1st June 1986 |
Original Release Price: | Unknown |
Market Valuation: | £3.00 (How Is This Calculated?) |
Author(s): | - |
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Linked reviews are available to view in full on this site.
This is a very enjoyable strategy game, which has the flexibility to provide hours of fun.
If you liked Highway Encounter then you'll certainly like this - if you haven't seen it, then I strongly recommend this game.
Generally I'm not one hundred per cent impressed with this one, but it is quite playable and addictive.
As an example of truly interactive learning, this is impressive indeed.
Graphically this game is excellent, the characters are well drawn and animated and the backgrounds add a nice touch too.
Offers so much in terms of variety of play and improved presentation and structuring that it has to be seen as a milestone in Spectrum wargaming.
The Eleventh Hour (Venturesoft)
The RAM SAVE is, as ever, useful and the EXAMINE command is used to good effect.
The problems are within the ken of even an average adventurer but watching them go down still provides a considerable amount of pleasure, which is what adventuring is all about.
As an example of truly interactive learning this is impressive indeed.
The fairest thing to say about this is: Have a look at it first. Anyone who then thinks it's quite decent deserves the horrors that the game is replete with.
Heavy On The Magick (Gargoyle)
The incredibly lifelike movements of the main character, and the cuteness of the monsters, should find a very receptive audience just dying to get their hands on this one.
Jock And The Time Rings (Atlantis)
There are plenty of locations but they all look very similar and it takes an eternity to slowly trundle round them all.
I love the way the Knight bounces around and can pester the little innocent creatures that roam around, by asking them to push off or go to sleep.
Legend Of The Amazon Women (US Gold)
If you're into beat em ups, this is another one for your collection, but otherwise it has little to offer.
The game idea itself isn't very original and basically comes down to walking, shooting and collecting.
The computer keeps the score, showing the players' names, the mystery words, the number of guesses taken, and the time taken.
As examples of truly interactive learning they are impressive indeed.
Mugsy's Revenge (Melbourne House)
The arcade game isn't that spectacular, and after a few people have been killed the game goes dead slow and is almost impossible to play.
Music Teacher Parts 1 And 2 (Childsplay)
Although interactive music learning is obviously the way forward, it won't succeed if the program is little more than an electronic personification of a stuffy music teacher.
As an example of truly interactive learning, it is impressive indeed.
Only one life is supplied in the game, so the aim is to keep Klepto smiling. Get grappling!
The Secret Of Levitation (Americana)
The graphics are below par, and much more could have been done to bring this product up to the sort of standard I expect.
Worth having a look at, and well worth buying if it grabs you the way it did me.
A rather hefty chunk of space is designated for your exploration - no less than 385 sections - but only a ridiculously small amount of energy is allocated to your exploration craft.
Whatever else night be said of this adventure it certainly knows how to be polite and knows how to woo the weary adventurer.
Ocean have pushed the American Football theme to the limit by producing as realistic a simulation as is possible on the Spectrum.
The finish of the game is very good and you'll spend a long time on it if you play it fully. Unfortunately the writers seem to have left out the TV tie-in, and thought up a game all of their own.
You can't really play The Young Ones seriously in my opinion - more fun is had watching the other people in the house walking around saying very stupid things.
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