Genre: | Unknown Genre Type |
Publisher: | Emap |
Cover Art Language: | English |
Machine Compatibility: | Commodore 16, Commodore 64, Commodore Vic 20 |
Release: | Magazine available via High Street/Mail Order |
Original Release Date: | 1st September 1988 |
Original Release Price: | £1.10 |
Market Valuation: | £1.00 (How Is This Calculated?) |
Item Weight: | 90g |
Author(s): | - |
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Linked reviews are available to view in full on this site.
Microsoccer (Microprose) (Commodore 64/128)
The game manages to cover all aspects of the sport, including corners, goal kicks and throw-ins plus penalty shots and out-of-bounds shots... It must be the most complete, if not the best, football simulation on the C64.
Foxx Fights Back (Image Works) (Commodore 64/128)
The graphics are colourful but cute... All in all, it's a polished game but it just lacks that certain something to warm the heart of a real hunt saboteur.
1943: The Battle Of Midway (Capcom) (Commodore 64/128)
As scrolling shooters go, this is well up to standard... If you've never done that loop-the-loop, this game's worth a try.
Soldier Of Fortune (Firebird) (Commodore 64)
Nott the best game I've ever played on the C64, nor is it the most addictive, but it's fun, and interesting enough to hold my attention for a few days.
Armalyte (Thalamus) (Commodore 64/128)
Yes, it is another horizontal scroller - but it's also one of the best.
Fernandez Must Die (Image Works) (Commodore 64)
As unoriginal as hell, Fernandez Must Die nevertheless shows us two programmers doing what they're best at, and doing it with style.
Red Storm Rising (Microprose) (Commodore 64)
There's no speed and no fast shooting; you're just blimping around underwater. But it's pretty gripping stuff all the same.
Pepsi Mad Mix Challenge (U. S. Gold) (Commodore 64/128)
Pretty weak stuff. All US Gold have done is to take an age-old games concept, tart it up with a few extra features like a scrolling maze and plaster the word PEPSI all over it to make it look all hip and trendy. I wouldn't mind if the game had been any good but it isn't.
Pools Of Radiance (Strategic Simulations Inc) (Commodore 64/128)
Pool Of Radiance is everything an RPG fan could wish for, and I can see it appealing to persons not of a pixie-bashing nature too.
4x4 Off-Road Racing (Epyx) (Commodore 64)
A competent game with average graphics and a reasonably good racing section.
Overlander (Elite) (Commodore 64/128)
It's the best of the drive-a-long shoot-'em-ups so far, but still fails to make the major league.
Barbarian (Psygnosis) (Commodore 64/128)
I'd forgotten just how irritating flip-screen games were. The best thing about it is that there's a nifty little loading game to play whilst it's loading in. Play that instead.
Kellogg's Tour (CRL) (Commodore 64)
Generally well designed and well presented, but it loses out drastically on gameplay. It's all too simple and there's nothing really to do except waggle away at the joystick. But that sums up cycling. It's not much fun unless you're actually doing it.
Metaplex (Addictive Games) (Commodore 64/128)
Certainly cleverly thought out and interesting, but it's let down a bit by the crude graphics.
Stargoose (Logotron) (Amiga 500)
As the hero says in the intro: "If you've scrolled over one planet, blasting away at God-knows-who, you've scrolled 'em all". I couldn't agree more, you Scouser-Git.
Zynaps (Hewson Consultants) (Amiga 500)
The best of the Nemesis-style bunch so far, boasting some exquisite backdrops and sprites, particularly in the later stages and credit must go to the talented Pete Lyon for designing them.
Rocket Ranger (Cinemaware) (Amiga 500)
Wow! Such a great game...! All the different ideas hang together and make an overall product that is by far the most fun I've had with my Amiga all year.
Quadralien (Logotron) (Amiga 500)
This product falls uncomfortably between mediocre and dire. Give it a miss.
Tanglewood (Microdeal) (Amiga 500)
Just another one of those games that can claim to have billions of different screens, but makes no claim that there's anything in any of them.
Helter Skelter (Audiogenic) (Amiga 500)
Does provide some entertainment - but with a large dose of irritation for good measure.
Sub Battle Simulator (Epyx) (Amiga 500)
There's very little variation in gameplay, bad game design and sloppy execution. Silent Service is still the definitive sub sim.
Offshore Warrior (Titus) (Amiga 500)
If any machine can produce a red-hot race game, it's the Amiga. Titus, being the race merchants that they are, should have delivered it by now. But this isn't it.
The gameplay is sheer genius. It's so simple and yet so innovative that it completely changes the face of the shoot-'em-up as we know it.
Race Against Time (Codemasters) (Commodore 64/128)
You're not getting anything special for your money here. Just a rather fatuous pick up and drop arcade adventure with your runner appearing in various locations around the world.
Nato Assault Course (CRL) (Commodore 64)
If you don't find the course tedious enough already, you can make up still more of your own using the course editor. But you'd have to be a masochist to do that.
Intensity (Firebird) (Commodore 64)
Another impressive Braybrook offering, and an indication of the progress his games are making.
Street Sports Soccer (Epyx) (Commodore 64)
Street Sports Soccer is not the best, nor is it the worst, football game on the C64. It plays sluggishly and the sprites are too slow and chunky to give the game any real action feeling.
Star Slayer () (Commodore 64/128)
This pallid Cybernoid clone provides a reasonable blast for one or two goes, but soon grows tiresome.
International Rugby (Code Masters) (Commodore 64/128)
Not the prettiest thing you've ever seen, but it does prove to be reasonably playable.
Lightforce (Rack-It) (Commodore 64/128)
A vertical shoot-'em-up. It really looks a bit dated now when you compare it to the likes of I.O., Armalyte and Katakis.
Sanxion (Rack-It) (Commodore 64/128)
Ten levels of testing blasting with some diverting bonus screens in between. Add to that some very smooth parallax and bright, clean-looking graphics and you have the game of the month by a long way.
Slayer (Rack-It) (Commodore 64/128)
A left-to-right scroller with gallons of flying nasties, snakes, some particularly large sprites and exquisite backdrops. It's good! Buy it! Enjoy it!
5th Gear (Rack-It) (Commodore 64/128)
The gameplay screen is confined to a strip about the width of a Radio 1 sun visor. Add to that fiddly car control and dull gameplay and you're better off saving your money for something else.
Scorpion (Rack-It) (Commodore 64/128)
It's fiddly, frustrating and decidedly dull. A great incentive to start saving up for something better.
Fish (Rainbird) (Commodore 64/128)
With graphics that have made Magnetic Scrolls adventures unique in their field, Fish is a completely off-beat affair. It will have you gurgling with mirth, until the air-bubbles trickle up your cheeks.
Mortville Manor (Lankhor) (Commodore 64/128)
Altogether a 'different' game, with plenty of atmosphere, and whilst I'm not sure that I would like to play with that format frequently, it does make a refreshing change.
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