Genre: | Unknown Genre Type |
Publisher: | Commodore Format |
Cover Art Language: | English |
Machine Compatibility: | Commodore 64, Commodore 128 |
Release: | Magazine available via High Street/Mail Order |
Original Release Date: | 1st June 1992 |
Original Release Price: | Unknown |
Market Valuation: | £1.50 (How Is This Calculated?) |
Item Weight: | 90g |
Author(s): | - |
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Indiana Jones And The Fate Of Atlantis (U. S. Gold) (Commodore 64/128)
There's a lot to see and do and, once you get into the swing, it's as big and exciting as the films themselves are.
Chuck Rock (Core) (Commodore 64/128)
A really good game. The precision of the leaps and bounds, demanded by console-style games, is combined with the up-front speed of hard-core computer romps, all wrapped up in ribald silliness.
Arnie (Zeppelin Games) (Commodore 64/128)
Graphically, it's nice but nothing to write to your Granny in Skegness about. But it's just so playable. You become determined to blow up the tanks, people and helicopters that stand in your way, and every time you get a bit further, you want to have another go.
Myth (Kixx) (Commodore 64/128)
This game is a stormer. It's big, bold and beautifully smooth. However, I despise the control system.
Turrican II (Kixx) (Commodore 64/128)
Dead smooth, fast, big and has that addictiveness that makes you want to use up loads of expensive electricity, playing well into the night.
The Spy Who Loved Me (The Hit Squad) (Commodore 64/128)
Graphics are fine and it's certainly got that addictive 'one-more-go-and-hang-the-expense' factor, but, ultimately, it's a simple game that remains the same every time you play.
Soccer Pinball (Codemasters) (Commodore 64/128)
Simple idea, simple background graphics, nice ball movement and some silly piccies of footballers scoring, crying, kissing, etc. So it's not very inspiring, actually.
Dragons Of Flame (Kixx) (Commodore 64/128)
Either you love these D&D games or you'd like to pop them under the wheels of heavy earth-moving equipment. This one's fairly slow, and the land you wander over is massive... Still, as quests go, this one is worth having a crack at.
Lotus Esprit Turbo Challenge (GBH) (Commodore 64/128)
Hot-rodding action round twisty-turny circuits with loads of opposition and a stonking two-player bit. It's a corker!
Shadow Warriors (The Hit Squad) (Commodore 64/128)
The graphics are nice and big, if a little jerky, and overall, the game's not too disappointing. But if you're on the lookout for a completely fab ninja game... tough luck and keep looking.
Hit Pack Number 1 (Zeppelin Games) (Commodore 64/128)
Not really worth it. The best of the four is Rally Simulator. Kenny Dalglish's good for a management sim, but the other two are as sad as people who still talk about 'The Hit Parade', thinking they're trendy.
Manchester United (GBH) (Commodore 64/128)
If you've got to have a management game, make sure this one - because it's got real players and some hectic on-pitch running around as well as all the stats.
TNT2 (Domark) (Commodore 64/128)
Overall, it's a high quality selection of Domark's goodies. However, you really need the disk version to enjoy it to the full.
Steg The Slug (Codemasters) (Commodore 64/128)
The graphics aren't as snazzy as in recent Codies games, but this is made up for by the gameplay. There are eleven levels, each more fiendish than the last.
The Addams Family (Ocean) (Commodore 64/128)
Purely as a platform game, it's one of the best. It's got excellent graphics, it's fast, it's got loads to do and the puzzles are difficult but very rewarding to get through. What more could we want?
The Bod Squad (Zeppelin Games) (Commodore 64/128)
A very neat game, it's got to be said. It has marvellous animation and rather spiffy gameplay. The levels are big and taxing, too.
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