Genre: | Arcade Game: Platform |
Publisher: | The Mojon Twins |
Machine Compatibility: | Spectrum 48K, Spectrum 128K |
Release: | Released as Public Domain software on Cassette |
Available For: | Nintendo & Spectrum 48K |
Compatible Emulators: | ZXSpin (PC (Windows)) Nutria (PC (MS-DOS)) |
Original Release Date: | 8th January 2012 |
Box Type: | Not a physical item so no box |
Author(s): | Shiru, na_th_an, Anjuel, Kendroock, JF_Jara & eightbiter |
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In the Temple of the Big Cucumber, Prince Chicken (who was famous for his studies of the arcane, for being a proud intelligent man and for having a foot slightly larger than the other), awaited a very special delivery: “arogas”, a sustance capable of increasing his inner power to a “Master of the Universe” level. With such power, he would be so strong that, only by thinking bad of somebody, he could make it explode. And that rocks big time.
Meanwhile, and thanks to having had so many adventures, Cheril had learned how to fly and throw energy balls made of concentrated “bad will”. There was a proble, thought: it took quite a lot of energy to produce such skills, so much that they ended draining her vitality! So, investigating in the slums of Little Olimpo (province of Badajoz), she learned about Prince Chicken and the delivery of arogas he was waiting.
So she was decided: she would sneak by all possible means inside the Temple of the Big Cucumber to intercept the delivery, so she could acquire such a big power for herself so flying and firing power balls wouldn’t drain her vitality. That way she could finally take over the work, and, specially, submit Eleuterio, the Very Serious Monkey, her nemesis.
To achieve such an objective, she learned she had to activate the three Sila-Tsikl elemental tri-force shrines by means of breaking them with the Sacred Talismans – such a thing would make the temple lock to appear so she could actually open it. Using the temple key, which she had to find as well.
So many things!
You control Cheril. There’s plenty of things to do, and you’ll need special objects. Cheril can only carry ONE object at a time, so if you try to get a new one while you are carring an object, you will drop the one you carry in the place of the one you take. To get/interchange objects press DOWN.
Besides, you’ll have to give those objects a use. To use an object, just walk to the place you want to use it and press DOWN.
For Cheril to fly, she has to “push”. You can make her “push” by pressing UP. But beware: “pushing” for too long drains Cheril’s vitality, so you have to do this carefully. Timing short “pushes” can make her gain momentum. Take your time to master the technique, it won’t take long.
Cheril can also fire power balls. You can fire pressing FIRE. Power balls also drain Cheril, but think that enemies do quite a lot of harm. Use this feature wisely, and just when needed!
Cheril can also regain her vitality by means of a special action we won’t reveal ‘cause it’s easy enough to find out!
You can choose the difficulty level, but the easiest level won’t show the real ending.
O - Left, P - right, Q - Up (Push objects), A - Down (Push objects), SPACE - Fire
LOAD"" (ENTER)
For 128K models, switch to 48 BASIC, and then follow the instructions for the 48K models.
Design: na_th_an, anjuel, jf_jara & eightbiter
Game: The Mojon Twins, colección Pretujao, vol #10.
1-bit sfx: Shiru
Cover & Loading Screen: Kendroock
Powered by La Churrera 4.0 by The Mojon Twins and splib2 by Alvin Albrecht.
Uses aPPack decompressor by dwedit, adapted by Utopian & optimized by Metalbrain
Music tracks composed in Beepola
En el templo del Pepinaco, el Príncipe Pollo, famoso por sus profundos estudios de lo arcano, su intelecto supino, y por el hecho de tener un pie un poco más grande que el otro, esperaba una entrega de arogas, una sustancia que incrementaba el poder interior hasta el grado de Master del Universo. Con este poder podría ser tan fuerte que con sólo pensar mal en alguien, podría hacerlo explotar. Y eso molaba de la hostia.
Mientras tanto, y gracias a haber pasado tantas aventuras, Cheril había aprendido a volar y a tirar bolas de concentrado de malaideol carbónico (en forma de protoplasma), pero estas actividades le resultaban harto cansinas, hasta el punto de que le absorvían toda la energía vital. Investigando por los bajos fondos del Olimpo Chico (provincia de Badajoz), supo de las arogas que esperaba el Príncipe Pollo.
Entonces lo tuvo claro: tenía que intentar colarse por todos los medios en el Templo del Pepinaco e interceptar la entrega, para así adquirir el poder total y poder volar y echar bolas sin que le costase más que doblar el meñique, y de esa manera poder dominar el mundo y, en especial, someter a Eleuterio, el Mono Serio, su más pérfido enemigo.
Para lograr su objetivo, tenía que activar los tres altares de la tri-fuerza elemental Sila-Tsikl venciéndolos con los Talismanes Alemanes, lo que activaría el cerrojo de la puerta del Templo del Pepino; además encontrar la llave que le permitiría abrir dicho cerrojo.
¡Qué de cosas!
Controla a Cheril en su misión. Hay muchas cosas que hacer, y para ello necesitarás objetos. Cheril puede llevar sólo un objeto cada vez, de forma que si intentas coger uno nuevo mientras lleves uno, dejarás el que llevas en su lugar. Para coger/intercambiar objetos pulsa [ABAJO].
Igualmente, habrá veces en las que quieras utilizar el objeto que llevas. Para ello, sitúate sobre el lugar donde quieras usarlo, y pulsa [ABAJO].
Para hacer que Cheril vuele, tendrás que hacer fuerza. Para hacer fuerza, pulsa [ARRIBA]. Con esto lograrás que Cheril vaya cogiendo velocidad vertical, pero si haces fuerza durante más de un segundo Cheril empezará a perder vitalidad. Tienes que intentar conseguir velocidad sin cansar a Cheril. Puede parecer complicado al principio, pero se domina pronto.
Cheril además puede disparar bolas de energía. Para disparar, pulsa [FUEGO]. Las bolas también drenan la vitalidad de Cheril, así que no las uses a menos que sea totalmente necesario. Recuerda que los enemigos hacen MUCHA pupa.
Hay formas de que Cheril recargue su vitalidad, pero tendrás que adivinarlas tú.
Al principio del juego podrás elegir nivel de dificultad. Juega en nivel fácil si quieres… Pero no verás el final a menos que elijas, al menos, el nivel medio.
O - Izquierda, P - Derecha, Q - Arriba (hacer fuerza), A - Abajo (objetos), SPACE: Fuego
En modelos de 48K, escribe LOAD "" y pulsa ENTER y PLAY en el casette. El juego cargará automáticamente (si no falla, por supuesto, en cuyo caso puedes repetir pacientemente el proceso).
En modelos de 128K, pon el ordenador en modo 48 BASIC y pulsa Enter. Luego sigue las instrucciones de los modelos de 48K.
Design: na_th_an, anjuel, jf_jara & eightbiter
Game: The Mojon Twins, colección Pretujao, vol #10.
1-bit sfx: Shiru
Cover & Loading Screen: Kendroock
Powered by La Churrera 4.0 by The Mojon Twins and splib2 by Alvin Albrecht.
Uses aPPack decompressor by dwedit, adapted by Utopian & optimized by Metalbrain
Music tracks composed in Beepola
The following utilities are also available to allow you to edit the supplied screens of this game:
A digital version of this item can be downloaded right here at Everygamegoing (All our downloads are in .zip format).
Download | What It Contains |
---|---|
A digital version of Cheril The Goddess suitable for ZXSpin (PC (Windows)), Nutria (PC (MS-DOS)) |
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