Cheril The Goddess ================== Story ----- In the Temple of the Big Cucumber, Prince Chicken (who was famous for his studies of the arcane, for being a proud intelligent man and for having a foot slightly larger than the other), awaited a very special delivery: “arogas”, a sustance capable of increasing his inner power to a “Master of the Universe” level. With such power, he would be so strong that, only by thinking bad of somebody, he could make it explode. And that rocks big time. Meanwhile, and thanks to having had so many adventures, Cheril had learned how to fly and throw energy balls made of concentrated “bad will”. There was a proble, thought: it took quite a lot of energy to produce such skills, so much that they ended draining her vitality! So, investigating in the slums of Little Olimpo (province of Badajoz), she learned about Prince Chicken and the delivery of arogas he was waiting. So she was decided: she would sneak by all possible means inside the Temple of the Big Cucumber to intercept the delivery, so she could acquire such a big power for herself so flying and firing power balls wouldn’t drain her vitality. That way she could finally take over the work, and, specially, submit Eleuterio, the Very Serious Monkey, her nemesis. To achieve such an objective, she learned she had to activate the three Sila-Tsikl elemental tri-force shrines by means of breaking them with the Sacred Talismans – such a thing would make the temple lock to appear so she could actually open it. Using the temple key, which she had to find as well. So many things! The Game -------- You control Cheril. There’s plenty of things to do, and you’ll need special objects. Cheril can only carry ONE object at a time, so if you try to get a new one while you are carring an object, you will drop the one you carry in the place of the one you take. To get/interchange objects press DOWN. Besides, you’ll have to give those objects a use. To use an object, just walk to the place you want to use it and press DOWN. For Cheril to fly, she has to “push”. You can make her “push” by pressing UP. But beware: “pushing” for too long drains Cheril’s vitality, so you have to do this carefully. Timing short “pushes” can make her gain momentum. Take your time to master the technique, it won’t take long. Cheril can also fire power balls. You can fire pressing FIRE. Power balls also drain Cheril, but think that enemies do quite a lot of harm. Use this feature wisely, and just when needed! Cheril can also regain her vitality by means of a special action we won’t reveal ‘cause it’s easy enough to find out! You can choose the difficulty level, but the easiest level won’t show the real ending. Game Controls ------------- O - Left, P - right, Q - Up (Push objects), A - Down (Push objects), SPACE - Fire Loading ------- LOAD"" (ENTER) For 128K models, switch to 48 BASIC, and then follow the instructions for the 48K models. Game Credits ------------ Design: na_th_an, anjuel, jf_jara & eightbiter Game: The Mojon Twins, colección Pretujao, vol #10. 1-bit sfx: Shiru Cover & Loading Screen: Kendroock Powered by La Churrera 4.0 by The Mojon Twins and splib2 by Alvin Albrecht. Uses aPPack decompressor by dwedit, adapted by Utopian & optimized by Metalbrain Music tracks composed in Beepola