Maze games are old hat. Labyrinth, however, combines elements of pure maze traversing with touches of adventure and more than a smattering of arcade action. The game is set in a brightly patterned maze (one room on the screen at once) inhabited by various vicious beasts, items of food, and the odd gem. Armed only with a block that can be pushed around in front of the horribly cute character, you must find the gem to get past the force field into the next stage of the maze (where another gem and more tasties and nasties are waiting).
You have limited energy which must be continually replenished with the food and a gun to shoot the baddies, though this also uses up a lot of energy - crushing them with the block is better.
The packaging lures you to late night playing with the quest to reach the 'ultimate' seventh gem. However, there are yet more levels stretching upwards from there...
Quibbles like that aside, Labyrinth seems to have hit just the right balance between action, graphics, intrigue and other memory-gulping features to provide a very addictive game that will keep you up to the small hours with ease.
Quibbles like that aside, Labyrinth seems to have hit just the right balance between action, graphics, intrigue and other memory-gulping features to provide a very addictive game that will keep you up to the small hours with ease.
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