Titan is fast, colourful and destructive. It features mega-fast smooth scrolling, more colours than a Spectrum actually has and dozens of levels.
And now the bad points. It's boring, repetitive and far too easy. But before I really start to slag it off, I'd better tell you about it, otherwise I won't get paid.
You are a block. You, the block, are situated in a maze. The early mazes are simple, like a box, and the later mazes are more complex. Also dotted about the maze are other blocks. To complete a level you have to destroy all these other blocks. To destroy all these other blocks, we introduce the twist in the tail, a ball. So, the basic game idea is to bounce a ball off a block into some other blocks to destroy them. Sounds original enough.
But no, that's not the whole story. There's even more to it than that. The maze actually covers loads of screens, and you can scroll all over the place at really high speeds. Cor, sounds brilliant!
Pop! What was that? Oh, that was my little dream bubble bursting and me falling back to reality. Titan is dull, pure and simple. Graphics? It hasn't got any. All it uses are coloured blocks, character block scrolling and a garish selection of colours. Indeed, the speed of the scrolling coupled with the colours is remarkably headache inducing.
I mentioned earlier that it's really easy. Now, the thought of a ball ricocheting at high speed while you struggle to hit it with your bat might not seem too easy, but when you think that out of every five screens, there's normally only one you can die on, that changes the perspective of things. The only things that can kill you are blocks marked with a skull, and they are very few and far between, let me tell you.
I don't like Titan, as you might have guessed by now. It's very dull, very repetitive and very Titus. As usual, avoid it at all costs. In fact, don't even read this review. Quick, rip out the page and burn it. Now, come on hurry up! Aaaaargh!