A&B Computing


Orbital

Categories: Review: Software
Author: Dave Reeder
Publisher: Impact
Machine: BBC/Electron

 
Published in A&B Computing 6.05

Impact's publicity material describes this as "basically a load of balls" and you can see why as soon as you start to play. Across endless landscapes (well, okay, twelve) you have to roll about, collecting plutonium marbles and avoiding patrolling octopodes.

Some fun. To be honest, this is great for a first time game but to suggest that it's anything other than a competent budget title would be misleading. The idea that this is "a novel arcade game" ignores the fact that we're looking here at a hybrid of Marble Madness, Ziggy and that endless series of lozenge shaped games from MRM, which Blue Ribbon re-releases periodically.

This may seem a little harsh. The game, after all, is fun to play and has some neat touches (like the invisible worlds that you have to complete by memory) but I think the game's keen pricing should be even keener. Not up to Impact's usual standard, but I'm keen to see first-time coder Jonathan Temple's next game.

The Electron version is remarkably similar to the BBC one, although it does run more slowly. And there's more jerkiness in the graphics. Scores are the same.

Dave Reeder

Other Reviews Of Orbital For The BBC/Electron


Orbital (Impact)
Antidote to poison

Orbital (Impact)
A review by Llewellyn (Electron User)

Orbital (Impact)
Alias 007

Orbital (Impact)
A review by Dave E (Everygamegoing)

Other Acorn Electron Game Reviews By Dave Reeder


  • 5 Computer Hits Front Cover
    5 Computer Hits
  • Birdie Barrage Front Cover
    Birdie Barrage
  • Sea Wolf Front Cover
    Sea Wolf
  • Repton Front Cover
    Repton
  • Savage Pond Front Cover
    Savage Pond
  • Colossus Bridge 4 Front Cover
    Colossus Bridge 4
  • Thrust Front Cover
    Thrust
  • Pengwyn Front Cover
    Pengwyn
  • The Kingdom Of Klein Front Cover
    The Kingdom Of Klein
  • The Quest For The Holy Grail Front Cover
    The Quest For The Holy Grail