Ladders-and-levels games tend to be perennial favourites
with most computer gamers. But you will usually find that having
mastered the first few screens your progress becomes a little
slow.
Wouldn't it be nice to remove a few of the offending monsters,
or even re-design the screen completely?
Magic Mushrooms, from Acornsoft, allows you to do just
that.
Those of you who remember Monsters, one of the first games
released by Acornsoft, will find the game vaguely familiar.
The mutant tomato monsters are back with a vengeance, and
the levels are constructed from the same green brickwork.
However, the rest of the game proves that the past few years
experience have not been wasted.
No longer are the levels wholly constructed of nice solid
brickwork. You will need to negotiate conveyor belts,
escalators, ice, trampolines, and disintegrating floors.
The hero of the game is a chap named Murphy, a decidedly
shady-looking character with a broken nose and a striped
jumper. His job is to travel around the screen collecting the
magic mushrooms. Then having collected every one, he has to
head for the chequered flag.
Contact with the flag causes him to be transported to the next
screen. The game consists of nine screens of increasing complexity.
As I mentioned earlier, you can create your own screens, or
even modify those provided and save them to tape or disc.
They can then be reloaded in preference to the standard ones.
Editing is really a very simple process. Each of the game's 15
features is displayed as a different design of block representing
the different types of platform or monster.
Using the cursor keys, you can place the blocks anywhere
on the screen, making it as easy or difficult as necessary.
Having designed a layout pressing the Tab key enables
you to have a dry run on your new creation before finalising
the design.
Magic Mushrooms is an excellent game, and with the
flexibility of do-it-yourself screens it should outlive every
ladders-and-levels game on the market.