The title, Lemming Syndrome,
conjured up all sorts of ideas and
fantasies, and I was not
disappointed by Dynabyte
Software's interpretation.
Mad Marco, the potty programmer
(does this remind you
of anyone?) has blown up the
bridge to the mainland and is on
the rampage.
The only escape for the fleeing
people of the island is to jump
like lemmings into the sharkinfested
waters. Which is where
you come in.
As Lifeboat Lennie - well you
have to be known as something
—your job is to bounce the
people to safety across the water
on your liferaft.
You must be careful not to fall
into the jaws of the awaiting
sharks and you must avoid Mad
Marko's attempts to blow up the
raft.
The setting is visually very
attractive with vivid use of
colour and sound. I especially
liked the shrieks from the
doomed people, falling prey to
the sharks and the water.
>
The instructions are clear and
concise with many options, but
the game is nevertheless fairly
limited.
When 50 of the population are
killed you just start your mission
again.
There are five variations of
speed, and an option for
changing the level of difficulty.
However I found the latter to be
no more than an option aligned
to the speed.
>
Feeling a little cheated, I also
found that, for me at least,
increased speed just made the
game impossible.
I am, however, quite willing to
concede that this was a failing on
mine and not the game's part!
You can also choose between
absolute and proportional con
trol for your raft, and this
definitely enhances the game.
Proportional control enables
you to move left and right,
whereas absolute control moves
you to three predestined posi
tions - to the left, middle and
right of the ocean.
>
The latter of these two
methods is the easier for
rescuing people and thus
provides its own variations on
degree of difficulty.
This game is certainly no
show-stopper. But despite its
limitations I found it to have the
same sort of hypnotic appeal as
one of those pocket computer
games that you claim to tire of
very easily but can't seem to put
down.