Strap yourself into the cockpit of your formula one racing
car and prepare to thrash your way around 18 of the world's
most tortuous racing circuits. Once you've mastered these
you can load up the construction kit and design yourself
another set of circuits.
Whether you're loading the game from tape or disc, the
construction set is always loaded first. Before getting down
to the nitty-gritty, you must enter the names of two drivers
and specify whether you want to use the keyboard or a
joystick.
You are now ready to choose a circuit on which to race,
which can be done in one of three ways. The first is to sit
down and construct your own, the second is to load a circuit
which you designed on a previous occasion, and the last is to
race on one of the 18 tracks which Superior have already
provided.
For those who want to get straight into the game, the
pre-defined circuits are excellent. A diagram of each circuit
is called up as you browse through the collection. Once you
have found a track that you like, the race section of the
program is loaded.
Make quite sure that the track you load is one that will
keep you amused for a while - you cannot select another
track without re-loading theprogram.
Constructing your own circuits couldn't be simpler- there
are 15 sections of track at your disposal, all of which are
displayed at the top of the screen.
Using joystick or keyboard you highlight the piece of track
required and the program will tag it on to the last piece you
laid. If you make a mistake, just press L and the latest
section of track is removed. By repeatedly pressing L you can
backtrack all the way to the starting section.
The different pieces of track can be used to create some
devilish race circuits. Apart from the straights and bends,
there are also short and long chicanes, chicane bends and
hump-backed bridges.
Unfortunately some of these features do not appear as you
might expect when racing around the circuit. The banked
bends are no more raised than any other bends - you are just
allowed to take them at a higher speed.
The chicanes do not taper gently, the road changes from
full width to half width instantly.
On the positive side, the hump-backed bridges do cause
you to rise and fall. Cross a bridge at a speed of greater than
180mph and you'll take off - unfortunately touching down
again tends to be a messy business.
The final feature of the construction set is the close
option: Once your circuit is nearing completion you can press
the C key and the computer will then attempt to complete the
circuit for you.
At last you are ready to load up the race section of the
game. Races are held over one to nine laps, and can take
place between two humans, or one human and the computer.
The computer is capable of five skill settings: On level one
the computer can be beaten easily, on the other four it can't!
The screen is divided into three equal sections. The top
display follows the computer-controlled car, the middle one
follows your progress, and the bottom one displays two small
diagrams of the circuit.
As each vehicle moves round the track its position is logged
on the diagram. Frequent reference to this display
will help you prepare for sharp bends and hump-backed
bridges. By watching your opponent's display, as well as your
own, you can spot which side he is about to overtake you on,
and block his manoeuvre.
Bumping and barging is accepted practice on the Superior
race circuits - on one occasion, the computer car and my own
became locked together while battling it out down one particularly
nasty section of chicane.
The construction kit is excellent, and the race section,
while not up to the standard of Revs, has sufficient thrills and
spills to keep you on the edge ofyour seat.
The construction kit is excellent, and the race section, while not up to the standard of Revs, has sufficient thrills and spills to keep you on the edge of your seat.
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