Home Computing Weekly


Forced Route

Author: J.W.
Publisher: Stainless
Machine: TI99/4A

 
Published in Home Computing Weekly #73

An intriguing tactical game for two players. The display is an 8 x 8 squared grid with four innermost squares removed. Top left and bottom right are the starting positions of each player, marked by red and blue counters. The object is to move the counter until it occupies your opponent's starting square.

Inside the remaining squares of the grid are arrows, randomly located when the board was set up, which point in three of eight possible directions. It is these indicators that determine the moves as you are only able to go in one of the directions shown on the square that your opponent occupies. So if you plan to outwit him some subtle manouevring is required.

Before the game starts, you have the choice of playing with unlimited or limited moves, from 5 to 9999, to control the length of each game. When, in the latter case, the selected number has been played the computer decides the winner based on who is nearer to the goal. In the event of no legal moves being possible for either player, the participants must decide this for themselves.

J.W.

Other TI99/4A Game Reviews By J.W.


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  • Pearl Diver Front Cover
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  • Starprobe 99 Front Cover
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  • Cruiser/Character Generator Front Cover
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  • Wallaby Front Cover
    Wallaby
  • Grand Slam Front Cover
    Grand Slam
  • TNT Front Cover
    TNT
  • Tank Battle Front Cover
    Tank Battle
  • Typing Tutor Front Cover
    Typing Tutor
  • Patscram Mission Front Cover
    Patscram Mission