Think you're hard, do you? Well, here's something to test your mettle - the ultimate trap, one so deadly it has remained untouched for over five hundred years, created by the evil Shankriya, tyrannical magician king and ruler of vast lands (there's always one, isn't there?).
The trap is set in a multilevel maze, peppered with platforms, traps and nasties galore. Viewed from side-on, your task is to guide the hero, a beefy barbarian with a small dagger and the ability to leap and bound like a hyperactive spring, through the many trials and tribulations that lie before him.
It's not all bad news; dead monsters leave one of three different potions, red for magical weapons, green for spells and blue for curing powers. At any stage the spells can be accessed and used to their best effect, depending on how many potions have been collected.
At the end of each part of the labyrinth, a guardian will be waiting, ready to turn you into a large kebab. Defeat him, and you can move onwards - overcome the entire trap and Shankryia will be overthrown. Failure, however, is a very unpleasant prospect...
Well, this is a far cry from Kick Off 2, in more ways than one! Graphically and sonically, Death Trap is certainly a very nice game, with little touches here and there (especially the tiny "Strip Poker" women on the stats panel!) and everything is colourful and well animated, and the gameplay is okay, but nothing outstanding - jump around, hack a few monsters into bloody gobbets, cast a few spells and Bob's your auntie's live-in lover.
The problem lies in the level of difficulty - it's too damned hard to get off the first level without using most of your credits up!
There's certainly nothing here that hasn't been done before - it's a platform game with added frilly bits, so to be frank, Death Trap is something that you should give severe consideration to before purchase.