Terrorist (Virgin Games) Review | Home Computing Weekly - Everygamegoing

Home Computing Weekly

By Virgin Games
Commodore 64

Published in Home Computing Weekly #84

This is a completely original game. You are Red Leader, and together with your anti-terrorist squad you must defend a town against terrorist attacks.

The first part is a memory test: you are shown a map of the town, with a different layout every time. You have to memorise it well enough to recreate it by guiding your police car and gunship along the roads and rivers respectively.

This process is interrupted by terrorist attacks. You have to fly your helicopter to the scene of the attack, then, switching to a close-up, shoot the terrorists before they can shoot you.

Guiding the car and ship is fairly easy, if you have memorised the map. Shooting the terrorists is harder. I found the gunsights rather difficult to control, and the terrorists kept disappearing, then re-appearing in different parts of the screen.

The hardest part is making sense of the scoring, which is unusually complicated.

The game fast-loaded first time, the graphics and sound are quite good, and it's worth considering if you want something that's a bit different.


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