Genre: | Arcade Game: Race 'n' Chase |
Series: | Number 3 in Arcade Collection (Spectrum) |
Publisher: | The Hit Squad |
Cover Art Language: | English |
Machine Compatibility: | Spectrum 48K, Spectrum 128K, Spectrum +2, Spectrum +3 |
Release: | Professionally released on Cassette |
Available For: | Amiga 500, Atari 2600, Atari ST, Commodore 64 & Spectrum 48K/128K/+2/+3 |
Compatible Emulators: | ZXSpin (PC (Windows)) Nutria (PC (MS-DOS)) |
Original Release Date: | 13th March 1988 |
Original Release Price: | £2.99 |
Market Valuation: | £2.50 (How Is This Calculated?) |
Item Weight: | 64g |
Box Type: | Cassette Single Plastic Clear |
Author(s): | - |
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A great game... Crazy Cars has all the playability and addictive qualities that OutRun lacked. Read Review
The game loses some points for its lack of 'polish', but it's definitely the most successful attempt at automobile-bound 3D racing game to date on the Speccy! Read Review
A run-of-the-mill racing game adding nothing new to the genre. Read Review
You are racing in the world's craziest car: The American Cross Country Prestige Cars Race. This race is over three tracks throughout the United States: Arizona, Florida and the N.A.S.A.
If you are able to complete the race before the time runs out, you will get a faster car. You start with a Porsche 911 Turbo. Better than average drivers will receive a Lamborghini Countach, and only the world's best drivers may drive a Ferrari GTO.
While racing, be careful not to collide with the other cars. Each collision will slow your car down and you will lose time. Once you have passed a car, be careful to maintain your speed. Do not allow the other cars behind you to catch up and collide with you; this again will cause you to lose valuable time.
Crazy Cars was designed to be as realistic as possible. Therefore, you must be careful to not lose control of your car, especially when you are jumping or cornering. If you go off track, your speed will decreaes rapidly, and your chances of beating the clock will be greatly reduced.
Hitting bumps at high speeds will cause your car to fly through the air, but this can be used to pass a car.
To complete a stage, you have to pass the finish line before the time reaches zero.
Prepare to start.
Ready?
Go!!!
Z - Left, X - Right, Q - Accelerate, A - Brake
P - Toggle Pause
LOAD"" (ENTER)
(c) Titus 1988
Crazy Cars and Titus are trademarks of Titus Ltd.
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A digital version of this item can be downloaded right here at Everygamegoing (All our downloads are in .zip format).
Download | What It Contains |
---|---|
A digital version of Crazy Cars suitable for ZXSpin (PC (Windows)), Nutria (PC (MS-DOS)) |
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