Genre: | Illustrated Text Adventure |
Publisher: | Robico |
Cover Art Language: | English |
Machine Compatibility: | BBC Model B, BBC Model B+, BBC Master 128 |
Release: | Professionally released on Cassette |
Available For: | Acorn Electron & BBC B/B+/Master 128 |
Compatible Emulators: | BeebEm (PC (Windows)) PcBBC (PC (MS-DOS)) Model B Emulator (PC (Windows)) |
Original Release Date: | 1st December 1987 |
Original Release Price: | Unknown |
Market Valuation: | £22.40 (How Is This Calculated?) |
Item Weight: | 98g |
Box Type: | Cassette Double Plastic Clear |
Author(s): | Ian Muriss |
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This isn't easy... You must keep your wits about you when starting the game, otherwise you get killed before you know what has hit you. Read Review
The difficulty level of the game does not seem too high, so the whole colourful mixture should appeal to novices and old hands alike. Read Review
Nice graphics, good text, logical puzzles, no sound (shame!) and a good plot. I like this game. Read Review
Without doubt the best graphic adventure I have seen for any home micro... An essential purchase. Read Review
As the pilot of an intergalactic space craft, you have searched the galazy for the kidnapper of your crew member Shauna. Your mission has led you to an enormous space station, devoted to scientific study and experimentation, where you have finally docked in berth 5820. Your space craft is battered and on the verge of collapse. Only the 'hull integrity system' is preventing loss of atmosphere and that, too, will fail in a few seconds' time!
You are on the last stages of the hunt. Your search for Shauna is almost over. All you must do now is escape to the space station, explore it and find Shauna, and return with her to the flight deck of your ship.
The Hunt has a command line interpreter that allows sentences but not multiple statements. In other words, a command such as GIVE GUN TO LUGOBOT would be understood, but EXAMINE THE GUN THEN GO NORTH would not.
The usual adventure words may be used. For example INV gives an inventory or list of your possessions; LOOK describes your surroundings; EXAMINE takes a close look at an object; GET picks up an object and DROP leaves an object behind. GET and DROP may be used with an object name, for example GET GUN, or with the words ALL or EVERYTHING. GET on its own gets the first object in the room.
SAVE will store your position to your own blank cassette. LOAD or RESTORE will load a previous position from your save-game cassette.
Press CTRL to see a picture of your location and then press the SHIFT key and return to the text.
OG (GO backwards!) or OOPS allow you to retrace one move.
BSAVE saves your position to a memory buffer.
BLOAD loads your position from the buffer.
QUIT restarts the game from the beginning.
The following directional commands are understood: NORTH (N), SOUTH (S), EAST (E), WEST (W), NORTHEAST (NE), NORTHWEST (NW), SOUTHEAST (SE) and SOUTHWEST (SW). UP and DOWN and IN and OUT may also prove useful in places.
In your quest you will meet various characters including the Lugobot, the terse Servobot, the Aggrodroid and the Guardroid! A monkey and a dog should prove useful and if you are a particuarly skilled adventurer you will meet the evil kidnapper and hopefully Shauna herself!
EAST, WEAR GYRO, WEST, WEST, GET SCRAP...HIRE TAXI...
Tape: CHAIN"" (RETURN)
Disk: Hold SHIFT and tap BREAK to boot.
These days, when I look at the plethora of bbc_b/Electron adventure solutions all out there on the Classic Adventures Solution Archive, I wonder if there's still anyone viewing the odd ones published in the EUG magazine. My response is to strive to make everything much more lush-looking so, to this end, here's a rather marvellous graphical solution to the Robico classic space adventure The Hunt - Search For Shauna. The version illustrated here is the BBC Micro version. The adventure is identical on the Electron but, alas, does not have any graphics.
As with many Robico adventures, although the instructions are sparse, they contain some important 'need-to-know' information. Your quest is simple: to find your missing crewmember Shauna and return with her to berth number 5820 of the spacestation. The game is played in real-time, so even with a solution you won't necessarily find characters in the locations indicated, so be prepared for a few scouting-around missions as you journey through it.
As you may observe from all of the pictures illustrating this game, The Hunt is actually a work of art on the Beeb as a much-improved Scott Adams type of game! It's a real shame that the Electron version is text only, particularly as all the pictures do load in from disc on the Beeb version. You would've thought it shouldn't have been too difficult to make a graphical Electron one that ran on the AP4... Perhaps a future conversion project for somebody?
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A digital version of this item can be downloaded right here at Everygamegoing (All our downloads are in .zip format).
Download | What It Contains |
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A digital version of The Hunt suitable for BeebEm (PC (Windows)), PcBBC (PC (MS-DOS)), Model B Emulator (PC (Windows)) | |
A digital version of The Hunt suitable for BeebEm (PC (Windows)), PcBBC (PC (MS-DOS)), Model B Emulator (PC (Windows)) |
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