Genre: | Unknown Genre Type |
Publisher: | Anco |
Cover Art Language: | English |
Machine Compatibility: | Commodore 16, Commodore Plus 4 |
Release: | Professionally released on 5.25" Disc |
Available For: | Atari ST & Commodore 16/Plus 4 |
Original Release Date: | 1st February 1987 |
Original Release Price: | Unknown |
Market Valuation: | £5.00 (How Is This Calculated?) |
Item Weight: | 64g |
Box Type: | Cassette Single Plastic Clear |
Author(s): | - |
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About as erotic as a wet weekend in Sheffield. There are five digitised images for each young lady and the best way to describe them is to imagine Page 3 of The Sun - smudged. Read Review
Welcome to Strip Poker.
When the program is loaded, you will be asked to select your opponent, Suzi or Melissa. Move your joystick to select your opponent and press the Fire Button.
You are now ready to play Strip Poker.
All input to the Strip Poker program is done via the joystick. To bet, move the joystick up or down to select various options. To discard the cards, move the pointer to the required card and press the Fire Button; when you have finished discarding your cards move to FINISH and press Fire Button. If you change your mind about discarding a particular card, move the pointer to the card and press the Fire Button and the original card will re-appear.
At the beginning of a hand, each player must bet. The bet is always $5 and is entered for you automatically. Both you and your opponent start the game with $100. Your opponent's current holdings are displayed to the right of the screen. Yours to the left. Your cards are then displayed at the bottom of the screen.
When the "wager" shows on the left of the screen it is your turn to bet.
"Stay". If you stay, it means that you are electing to do nothing for now and are waiting to see what your opponent does. If your opponent also stays during the first round, then the hand is re-dealt and another $5 is added to the pot. You cannot stay if your opponent has bet or raised.
"Drop". This means that you concede the hand and the money in the pot to your opponent. You can drop at any time it is your turn.
"Bet". This means that you want to put some money into the pot in the hopes that your opponent will do the same so that you can win it all.
"Raise". If you or your opponent has bet and believe that you have the better hand for you wish to scare your opponent into dropping), you can raise the amount of money in the pot. To bet or raise, use the joystick to select the amount you want then press the Fire Button. Bets and raises have a minimum of $5 and a maximum of $25. They are made in increments of $5 and there is a maximum of two bets per person per round of betting.
"Call". You can only call if your opponent has raised. Call means that you are willing to equal the amount that your opponent has put into the pot, but you do not want to raise any higher for now.
When betting is completed without a drop or two stays, you can draw cards. You always draw first. You can draw up to five cards. You will see a pointer over your first card. If you wish to discard that card, press Fire Button. When you have finished discarding move the arrow to "FINISH" and press Fire Button.
A new round of betting occurs after the draw. After the second round of betting, you are shown your opponent's hand, and are informed as to who won the hand and how much. Note: you do not get to see your opponent's hand if your opponent drops or you both stay.
Any time either you or your opponent use up all your money, $100 must be borrowed against an article of clothing. This will be noted by the computer. If you win, you do not have to give up your article of clothing and your debt is cancelled, but if you or your opponent lose, the article of clothing which was borrowed against must be given up!
Clothing is won back anytime that the winnings go over $100. When this happens, the clothing is returned and $100 is subtracted from the winnings. Any time that you or your opponent lose all your clothes, the game is over!
LOAD (RETURN)
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